3 #include "ClientSocket.h"
11 struct UserNode *user;
12 struct ClientSocket *client;
14 user = addUser("TestBot");
15 strcpy(user->ident, "test");
16 strcpy(user->realname, "testUser!");
17 user->flags |= USERFLAG_ISBOT;
18 client = create_socket("127.0.0.1", 6667, "pktest:pktest123", user); //pktest Hostmask(s): *@127.0.0.1
19 client->flags |= SOCKET_FLAG_PREFERRED;
20 connect_socket(client);
22 user = addUser("TestBot2");
23 strcpy(user->ident, "test");
24 strcpy(user->realname, "testUser!");
25 user->flags |= USERFLAG_ISBOT;
26 client = create_socket("127.0.0.1", 6667, "pktest:pktest123", user); //pktest Hostmask(s): *@127.0.0.1
27 connect_socket(client);
41 socket_wait = time(0) + SOCKET_SELECT_TIME;
43 socket_loop(SOCKET_SELECT_TIME);
44 } while(time(0) > socket_wait);
49 int stricmp (const char *s1, const char *s2)
51 if (s1 == NULL) return s2 == NULL ? 0 : -(*s2);
52 if (s2 == NULL) return *s1;
54 while ((c1 = tolower (*s1)) == (c2 = tolower (*s2)))
56 if (*s1 == '\0') break;
62 int stricmplen (const char *s1, const char *s2, int len)
64 if (s1 == NULL) return s2 == NULL ? 0 : -(*s2);
65 if (s2 == NULL) return *s1;
68 while ((c1 = tolower (*s1)) == (c2 = tolower (*s2)))
71 if (*s1 == '\0') break;