3 #include "ClientSocket.h"
10 struct UserNode *user;
11 struct ClientSocket *client;
13 user = addUser("TestBot");
14 strcpy(user->ident, "test");
15 strcpy(user->realname, "testUser!");
16 user->flags |= USERFLAG_ISBOT;
17 client = create_socket("127.0.0.1", 6667, "pktest:pktest123", user); //pktest Hostmask(s): *@127.0.0.1
18 connect_socket(client);
20 user = addUser("TestBot2");
21 strcpy(user->ident, "test");
22 strcpy(user->realname, "testUser!");
23 user->flags |= USERFLAG_ISBOT;
24 client = create_socket("127.0.0.1", 6667, "pktest:pktest123", user); //pktest Hostmask(s): *@127.0.0.1
25 connect_socket(client);
38 socket_wait = time(0) + SOCKET_SELECT_TIME;
40 socket_loop(SOCKET_SELECT_TIME);
41 } while(time(0) > socket_wait);