/* What we've done for mode_parse so far... */
#define DONE_LIMIT 0x01 /**< We've set the limit */
-#define DONE_KEY 0x02 /**< We've set the key */
+#define DONE_KEY_ADD 0x02 /**< We've set the key */
#define DONE_BANLIST 0x04 /**< We've sent the ban list */
#define DONE_NOTOPER 0x08 /**< We've sent a "Not oper" error */
#define DONE_BANCLEAN 0x10 /**< We've cleaned bans... */
-#define DONE_UPASS 0x20 /**< We've set user pass */
-#define DONE_APASS 0x40 /**< We've set admin pass */
+#define DONE_UPASS_ADD 0x20 /**< We've set user pass */
+#define DONE_APASS_ADD 0x40 /**< We've set admin pass */
+#define DONE_KEY_DEL 0x80 /**< We've removed the key */
+#define DONE_UPASS_DEL 0x100 /**< We've removed the user pass */
+#define DONE_APASS_DEL 0x200 /**< We've removed the admin pass */
struct ParseState {
struct ModeBuf *mbuf;
return;
}
- if (state->done & DONE_KEY) /* allow key to be set only once */
- return;
- state->done |= DONE_KEY;
+ /* allow removing and then adding key, but not adding and then removing */
+ if (state->dir == MODE_ADD)
+ {
+ if (state->done & DONE_KEY_ADD)
+ return;
+ state->done |= DONE_KEY_ADD;
+ }
+ else
+ {
+ if (state->done & (DONE_KEY_ADD | DONE_KEY_DEL))
+ return;
+ state->done |= DONE_KEY_DEL;
+ }
/* clean up the key string */
clean_key(t_str);
return;
}
- if (state->done & DONE_UPASS) /* allow upass to be set only once */
- return;
- state->done |= DONE_UPASS;
+ /* allow removing and then adding upass, but not adding and then removing */
+ if (state->dir == MODE_ADD)
+ {
+ if (state->done & DONE_UPASS_ADD)
+ return;
+ state->done |= DONE_UPASS_ADD;
+ }
+ else
+ {
+ if (state->done & (DONE_UPASS_ADD | DONE_UPASS_DEL))
+ return;
+ state->done |= DONE_UPASS_DEL;
+ }
/* clean up the upass string */
clean_key(t_str);
}
}
- if (state->done & DONE_APASS) /* allow apass to be set only once */
- return;
- state->done |= DONE_APASS;
+ /* allow removing and then adding apass, but not adding and then removing */
+ if (state->dir == MODE_ADD)
+ {
+ if (state->done & DONE_APASS_ADD)
+ return;
+ state->done |= DONE_APASS_ADD;
+ }
+ else
+ {
+ if (state->done & (DONE_APASS_ADD | DONE_APASS_DEL))
+ return;
+ state->done |= DONE_APASS_DEL;
+ }
/* clean up the apass string */
clean_key(t_str);
if (state.chptr->mode.limit && !(state.done & DONE_LIMIT))
modebuf_mode_uint(state.mbuf, MODE_DEL | MODE_LIMIT,
state.chptr->mode.limit);
- if (*state.chptr->mode.key && !(state.done & DONE_KEY))
+ if (*state.chptr->mode.key && !(state.done & DONE_KEY_DEL))
modebuf_mode_string(state.mbuf, MODE_DEL | MODE_KEY,
state.chptr->mode.key, 0);
- if (*state.chptr->mode.upass && !(state.done & DONE_UPASS))
+ if (*state.chptr->mode.upass && !(state.done & DONE_UPASS_DEL))
modebuf_mode_string(state.mbuf, MODE_DEL | MODE_UPASS,
state.chptr->mode.upass, 0);
- if (*state.chptr->mode.apass && !(state.done & DONE_APASS))
+ if (*state.chptr->mode.apass && !(state.done & DONE_APASS_DEL))
modebuf_mode_string(state.mbuf, MODE_DEL | MODE_APASS,
state.chptr->mode.apass, 0);
}