#include "version.h"
static IODNS_CALLBACK(auth_dns_callback);
+static void auth_free(struct Auth *auth);
static struct Auth *authlist_first = NULL;
static struct Auth *authlist_last = NULL;
-struct Auth *auth_new(struct Connection *conn) {
+struct Auth *auth_new(struct Connection *conn) {
struct Auth *auth = calloc(1, sizeof(*auth));
- client_printf(conn, "NOTICE AUTH :*** NextIRCd v%d.%d (%s)", VERSION_NUMBER, patchlevel, revision);
+ socket_printf(conn, "NOTICE AUTH :*** NextIRCd v%d.%d (%s)", VERSION_NUMBER, patchlevel, revision);
auth->conn = conn;
time(&auth->startup_time);
authlist_first = auth
authlist_last = auth;
+ auth_start_dnsreverse(auth);
+
return auth;
}
void auth_start_dnsreverse(struct Auth *auth) {
- client_printf(auth->conn, "NOTICE AUTH :*** Looking up your hostname");
+ socket_printf(auth->conn, "NOTICE AUTH :*** Looking up your hostname");
struct IODNSAddress *sockaddr;
sockaddr = iosocket_get_remote_addr(auth->conn->socket);
struct Auth *auth = event->query->data;
struct IODNSResult *dnsresult = event->result;
+ auth->dnslookup = NULL;
+
if(event->type == IODNSEVENT_SUCCESS) {
strncpy(auth->host, dnsresult->result.host, HOSTLEN);
- client_printf(auth->conn, "NOTICE AUTH :*** Found your hostname (%s)", auth->host);
+ socket_printf(auth->conn, "NOTICE AUTH :*** Found your hostname (%s)", auth->host);
} else {
struct IODNSAddress *sockaddr = iosocket_get_remote_addr(auth->conn->socket);
if(sockaddr->addresslen == sizeof(struct sockaddr_in)) {
//ipv6
inet_ntop(AF_INET6, (void *)(&((struct sockaddr_in6 *)sockaddr->address)->sin6_addr), auth->host, HOSTLEN);
}
- client_printf(auth->conn, "NOTICE AUTH :*** Couldn't look up your hostname. Using your IP instead (%s)", auth->host);
+ socket_printf(auth->conn, "NOTICE AUTH :*** Couldn't look up your hostname. Using your IP instead (%s)", auth->host);
}
if(dnsresult)
iodns_free_result(dnsresult);
void auth_try_finish(struct Auth *auth) {
+ if(auth->server) {
+
+ } else {
+ if(!auth->have_nick || !auth->have_user)
+ return;
+ if(!auth->sent_ping) {
+
+ auth->sent_ping = 1;
+ } else if(auth->have_pong && auth->have_dnsresolv) {
+ struct Client *client = client_connected(auth);
+ auth->conn->authed = 1;
+ auth->conn->data.client = client;
+ auth_free(auth);
+ }
+ }
+}
+void auth_abort(struct Auth *auth) {
+
+}
+
+static void auth_free(struct Auth *auth) {
+ if(auth->dnslookup) {
+
+ }
+
}