if(iosock->socket_flags & IOSOCKETFLAG_CONNECTING)
return FD_CONNECT;
- return FD_READ | FD_CLOSE | (iosocket_wants_writes(iosock) ? FD_WRITE : 0);
+ return FD_CLOSE | (iosocket_wants_reads(iosock) ? FD_READ : 0) | (iosocket_wants_writes(iosock) ? FD_WRITE : 0);
}
static void engine_win32_update(struct _IOSocket *iosock) {