struct WHOQueueEntry {
char type;
+ int whoid;
struct ChanNode *chan;
struct UserNode *user;
struct WHOQueueEntry *next;
void *callback[MAXCALLBACKS];
void *data[MAXCALLBACKS];
+ #ifdef HAVE_THREADS
+ unsigned long lock_tid;
+ pthread_mutex_t lock_mutex;
+ int lock_count;
+ #endif
};
+
+static int checkWHOID(struct ClientSocket *client, int whoid) {
+ struct WHOQueueEntry *entry;
+ for(entry = client->whoqueue_first; entry; entry = entry->next) {
+ if(entry->whoid == whoid)
+ return 1;
+ }
+ return 0;
+}
+
static struct WHOQueueEntry* addWHOQueueEntry(struct ClientSocket *client) {
+ SYNCHRONIZE(whohandler_sync);
+ int whoid = 0;
+ do {
+ whoid++;
+ } while(checkWHOID(client, whoid) && whoid < 1000);
+ if(whoid == 1000) {
+ DESYNCHRONIZE(whohandler_sync);
+ return NULL;
+ }
struct WHOQueueEntry *entry = malloc(sizeof(*entry));
if (!entry)
{
perror("malloc() failed");
+ DESYNCHRONIZE(whohandler_sync);
return NULL;
}
- SYNCHRONIZE(cache_sync);
entry->next = NULL;
+ entry->whoid = whoid;
+ #ifdef HAVE_THREADS
+ entry->lock_tid = 0;
+ THREAD_MUTEX_INIT(entry->lock_mutex);
+ entry->lock_count = 0;
+ #endif
if(client->whoqueue_last) {
client->whoqueue_last->next = entry;
} else {
client->whoqueue_first = entry;
}
client->whoqueue_last = entry;
- DESYNCHRONIZE(cache_sync);
+ DESYNCHRONIZE(whohandler_sync);
return entry;
}
-static struct WHOQueueEntry* getNextWHOQueueEntry(struct ClientSocket *client, int freeEntry) {
+static struct WHOQueueEntry* getNextWHOQueueEntry(struct ClientSocket *client, int whoid, int freeEntry) {
if(!client->whoqueue_first) return NULL;
- SYNCHRONIZE(cache_sync);
- struct WHOQueueEntry *entry = client->whoqueue_first;
+ SYNCHRONIZE(whohandler_sync);
+ struct WHOQueueEntry *entry;
+ for(entry = client->whoqueue_first; entry; entry = entry->next) {
+ if(entry->whoid == whoid)
+ break;
+ }
+ if(!entry) {
+ DESYNCHRONIZE(whohandler_sync);
+ return NULL;
+ }
if(freeEntry) {
client->whoqueue_first = entry->next;
if(entry == client->whoqueue_last) {
client->whoqueue_last = NULL;
}
+ #ifdef HAVE_THREADS
+ entry->lock_tid = -1;
+ if(entry->lock_count) {
+ int i;
+ for(i = 0; i < entry->lock_count; i++) {
+ DESYNCHRONIZE(entry->lock_mutex); //unlock ALL
+ }
+ }
+ #endif
}
- DESYNCHRONIZE(cache_sync);
+ DESYNCHRONIZE(whohandler_sync);
return entry;
}
void clear_whoqueue(struct ClientSocket *client) {
if(!client->whoqueue_first) return;
- SYNCHRONIZE(cache_sync);
+ SYNCHRONIZE(whohandler_sync);
struct WHOQueueEntry *entry, *next;
for(entry = client->whoqueue_first; entry; entry = next) {
next = entry->next;
+ #ifdef HAVE_THREADS
+ entry->lock_tid = -1;
+ if(entry->lock_count) {
+ int i;
+ for(i = 0; i < entry->lock_count; i++) {
+ DESYNCHRONIZE(entry->lock_mutex); //unlock ALL
+ }
+ }
+ #endif
free(entry);
}
client->whoqueue_last = NULL;
client->whoqueue_first = NULL;
- DESYNCHRONIZE(cache_sync);
+ DESYNCHRONIZE(whohandler_sync);
+}
+
+#if HAVE_THREADS
+void whohandler_end_of_recv(struct ClientSocket *client) {
+ SYNCHRONIZE(whohandler_sync);
+ unsigned long tid = syscall(SYS_gettid);
+ struct WHOQueueEntry *entry;
+ for(entry = client->whoqueue_first; entry; entry = entry->next) {
+ if(entry->lock_tid == tid) {
+ entry->lock_tid = 0;
+ DESYNCHRONIZE(entry->lock_mutex);
+ }
+ }
+ DESYNCHRONIZE(whohandler_sync);
}
+#endif
void get_userlist(struct ChanNode *chan, userlist_callback_t callback, void *data) {
struct ClientSocket *bot;
entry->data[0] = data;
for(i = 1; i < MAXCALLBACKS; i++)
entry->data[i] = NULL;
- putsock(bot, "WHO %s,%d %%tuihnaf,%d", chan->name, entry->type, entry->type);
+ putsock(bot, "WHO %s,%d %%tuihnaf,%d", chan->name, entry->whoid, entry->whoid);
} else
callback(bot, chan, data);
}
entry->data[0] = data;
for(i = 1; i < MAXCALLBACKS; i++)
entry->data[i] = NULL;
- putsock(bot, "WHO %s,%d d%%tuihnaf,%d", chan->name, entry->type, entry->type);
+ putsock(bot, "WHO %s,%d d%%tuihnaf,%d", chan->name, entry->whoid, entry->whoid);
} else
callback(bot, chan, data);
}
for(i = 1; i < MAXCALLBACKS; i++)
entry->data[i] = NULL;
//WHO ".$user->getNick().",".$id." %tuhna,".$id
- putsock(bot, "WHO %s,%d %%tuhna,%d", user->nick, entry->type, entry->type);
+ putsock(bot, "WHO %s,%d %%tuhna,%d", user->nick, entry->whoid, entry->whoid);
}
+static void _recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc);
void recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc) {
+ _recv_whohandler_354(client, argv, argc);
+}
+
+static void _recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc) {
int i;
if(argc < 2) return;
int type = atoi(argv[1]);
if(!type) return;
- if(!(type & WHOQUEUETYPE_ISONQUEUE)) return;
- struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 0);
- if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return;
- if(type & WHOQUEUETYPE_USERLIST) {
+ struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, type, 0);
+ if(entry == NULL) return;
+ #ifdef HAVE_THREADS
+ unsigned long tid = syscall(SYS_gettid);
+ if(entry->lock_tid != tid) {
+ entry->lock_count++;
+ SYNCHRONIZE(entry->lock_mutex);
+ if(entry->lock_tid == -1) {
+ return; //entry has been destroyed
+ }
+ entry->lock_tid = tid;
+ }
+ #endif
+ if(entry->type & WHOQUEUETYPE_USERLIST) {
if(argc < 7) return;
//:OGN2.OnlineGamesNet.net 354 skynet 1 pk910 2001:41d0:2:1d3b::babe skynet H@ pk910
struct ChanNode *chan = entry->chan;
strcpy(user->auth, argv[7]);
user->flags |= USERFLAG_ISAUTHED;
}
- } else if((type & WHOQUEUETYPE_USERAUTH) && !(entry->type & WHOQUEUETYPE_FOUND)) {
+ } else if((entry->type & WHOQUEUETYPE_USERAUTH) && !(entry->type & WHOQUEUETYPE_FOUND)) {
//:OGN2.OnlineGamesNet.net 354 Skynet 1 pk910 2001:41d0:2:1d3b::babe Skynet pk910
entry->type |= WHOQUEUETYPE_FOUND;
entry->user->last_who = time(0);
}
}
+static void _recv_whohandler_315(struct ClientSocket *client, char **argv, unsigned int argc);
void recv_whohandler_315(struct ClientSocket *client, char **argv, unsigned int argc) {
+ _recv_whohandler_315(client, argv, argc);
+}
+
+static void _recv_whohandler_315(struct ClientSocket *client, char **argv, unsigned int argc) {
if(argc < 2) return;
char *typestr = strstr(argv[1], ",");
if(!typestr) return;
typestr++;
int type = atoi(typestr);
- if(!(type & WHOQUEUETYPE_ISONQUEUE)) return;
- struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 1);
- if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return;
- if(type & WHOQUEUETYPE_USERLIST) {
+ struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, type, 0);
+ if(entry == NULL) return;
+ #ifdef HAVE_THREADS
+ unsigned long tid = syscall(SYS_gettid);
+ if(entry->lock_tid != tid) {
+ entry->lock_count++;
+ SYNCHRONIZE(entry->lock_mutex);
+ if(entry->lock_tid == -1) {
+ return; //entry has been destroyed
+ }
+ entry->lock_tid = tid;
+ }
+ #endif
+ getNextWHOQueueEntry(client, type, 1);
+ if(entry->type & WHOQUEUETYPE_USERLIST) {
//:OGN2.OnlineGamesNet.net 315 skynet #pk910,1 :End of /WHO list.
entry->chan->flags |= CHANFLAG_RECEIVED_USERLIST;
userlist_callback_t *callback;
}
}
}
- } else if(type & WHOQUEUETYPE_USERAUTH) {
+ } else if(entry->type & WHOQUEUETYPE_USERAUTH) {
if(!(entry->type & WHOQUEUETYPE_FOUND)) {
userauth_callback_t *callback;
int i;