static IRC_CMD(raw_join) {
if(from == NULL || argc < 1) return 0;
+ SYNCHRONIZE(cache_sync);
struct UserNode *user = getUserByMask(from);
struct ChanNode *chan = getChanByName(argv[0]);
- if(!chan && (!user || !(user->flags & USERFLAG_ISBOT))) return 0;
- if(chan && (((!user || !isBot(user)) && chan->chanbot != client->user) || ((user && isBot(user)) && client->user != user))) return 1; //we ignore it - but it's not a parse error
+ if(!chan && (!user || !(user->flags & USERFLAG_ISBOT))) {
+ DESYNCHRONIZE(cache_sync);
+ return 0;
+ }
+ if(chan && (((!user || !isBot(user)) && chan->chanbot != client->user) || ((user && isBot(user)) && client->user != user))) {
+ DESYNCHRONIZE(cache_sync);
+ return 1; //we ignore it - but it's not a parse error
+ }
//let Bots always add themselves! (maybe they join invisible)
if(user == NULL) {
user = addUserMask(from);
chanuser->flags &= ~CHANUSERFLAG_VOICED;
chanuser->flags |= CHANUSERFLAG_OPPED;
}
+ DESYNCHRONIZE(cache_sync);
return 1;
}
static IRC_CMD(raw_part) {
if(from == NULL || argc < 1) return 0;
+ SYNCHRONIZE(cache_sync);
struct UserNode *user = getUserByMask(from);
- if(user == NULL) return 0;
+ if(user == NULL) {
+ DESYNCHRONIZE(cache_sync);
+ return 0;
+ }
struct ChanNode *chan = getChanByName(argv[0]);
- if(chan == NULL) return 0;
- if((!isBot(user) && chan->chanbot != client->user) || (isBot(user) && client->user != user)) return 1; //we ignore it - but it's not a parse error
+ if(chan == NULL) {
+ DESYNCHRONIZE(cache_sync);
+ return 0;
+ }
+ if((!isBot(user) && chan->chanbot != client->user) || (isBot(user) && client->user != user)) {
+ DESYNCHRONIZE(cache_sync);
+ return 1; //we ignore it - but it's not a parse error
+ }
int keep_channel = 1;
if(chan->chanbot == user && (chan->flags & CHANFLAG_REJOINING)) {
struct ClientSocket **clients = chan->rejoin_array;
}
free(chan->rejoin_array);
chan->flags &= ~CHANFLAG_REJOINING;
+ DESYNCHRONIZE(cache_sync);
return 0;
} else if(isUserOnChan(user, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
struct ChanUser *chanuser = getChanUser(user, chan);
putsock(client, "PART %s :magic hop", chan->name);
putsock(client, "JOIN %s", chan->name);
}
+ DESYNCHRONIZE(cache_sync);
return 1;
}
static IRC_CMD(raw_quit) {
if(from == NULL || argc < 1) return 0;
+ SYNCHRONIZE(cache_sync);
struct UserNode *user = getUserByMask(from);
- if(user == NULL) return 0;
- if(!is_firstBotSeeUser(client, user)) return 1; //we ignore it - but it's not a parse error
+ if(user == NULL) {
+ DESYNCHRONIZE(cache_sync);
+ return 0;
+ }
+ if(!is_firstBotSeeUser(client, user)) {
+ DESYNCHRONIZE(cache_sync);
+ return 1; //we ignore it - but it's not a parse error
+ }
int registering = !stricmp(argv[0], "Registered");
- if((registering && (user->flags & USERFLAG_ISBOT))) return 1; //bot is registering - just ignore it
+ if((registering && (user->flags & USERFLAG_ISBOT))) {
+ DESYNCHRONIZE(cache_sync);
+ return 1; //bot is registering - just ignore it
+ }
delUser(user, 0); //a little bit crazy, but we want to delete the user on the channel's userlists - but not the users channel list
event_quit(user, argv[0]);
if(user->flags & USERFLAG_ISBOT) {
registering_users = user;
} else
delUser(user, 1); //now we fully free the user
+ DESYNCHRONIZE(cache_sync);
return 1;
}
static IRC_CMD(raw_kick) {
if(from == NULL || argc < 3) return 0;
+ SYNCHRONIZE(cache_sync);
struct UserNode *user = getUserByMask(from);
struct UserNode *target = getUserByNick(argv[1]);
struct ChanNode *chan = getChanByName(argv[0]);
- if(chan == NULL || target == NULL) return 0;
- if(((!isBot(target) && chan->chanbot != client->user) || (isBot(target) && client->user != target))) return 1; //we ignore it - but it's not a parse error
+ if(chan == NULL || target == NULL) {
+ DESYNCHRONIZE(cache_sync);
+ return 0;
+ }
+ if(((!isBot(target) && chan->chanbot != client->user) || (isBot(target) && client->user != target))) {
+ DESYNCHRONIZE(cache_sync);
+ return 1; //we ignore it - but it's not a parse error
+ }
int keep_channel = 1;
if(isUserOnChan(target, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
if(user == NULL) {
user = createTempUserMask(from);
- if(!user) return 0;
+ if(!user) {
+ DESYNCHRONIZE(cache_sync);
+ return 0;
+ }
user->flags |= USERFLAG_ISTMPUSER;
}
struct ChanUser *chanuser = getChanUser(target, chan);
if(keep_channel && (chan->flags & CHANFLAG_RECEIVED_USERLIST) && !(chan->flags & CHANFLAG_REJOINING)) {
check_full_rejoin(chan);
}
+ DESYNCHRONIZE(cache_sync);
return 1;
}
int userListIndex = get_nicklist_entry(*nick);
if(userListIndex == -1 || userList[userListIndex] == NULL)
return NULL;
+ SYNCHRONIZE(cache_sync);
struct UserNode *user;
for(user = userList[userListIndex]; user; user = user->next) {
- if(!stricmp(nick, user->nick))
+ if(!stricmp(nick, user->nick)) {
+ DESYNCHRONIZE(cache_sync);
return user;
+ }
}
+ DESYNCHRONIZE(cache_sync);
return NULL;
}
struct UserNode* getUserByMask(const char *mask) { //case sensitive
+ SYNCHRONIZE(cache_sync);
char cmask[strlen(mask)+1];
strcpy(cmask, mask);
int i;
if(cmask[i] == '!') {
cmask[i] = 0;
user = getUserByNick(&cmask[0]);
+ DESYNCHRONIZE(cache_sync);
return user;
} else if(cmask[i] == '.') {
//it's a server
+ DESYNCHRONIZE(cache_sync);
return NULL;
}
}
+ DESYNCHRONIZE(cache_sync);
return NULL;
}
if(!isalpha(*nick))
return getUserByNick(nick);
+ SYNCHRONIZE(cache_sync);
int userListIndex;
struct UserNode *user;
userListIndex = get_nicklist_entry(tolower(*nick));
if(userListIndex != -1 && userList[userListIndex] != NULL) {
for(user = userList[userListIndex]; user; user = user->next) {
- if(!stricmp(nick, user->nick))
+ if(!stricmp(nick, user->nick)) {
+ DESYNCHRONIZE(cache_sync);
return user;
+ }
}
}
//search in the upper case "section"
userListIndex = get_nicklist_entry(toupper(*nick));
if(userListIndex != -1 && userList[userListIndex] != NULL) {
for(user = userList[userListIndex]; user; user = user->next) {
- if(!stricmp(nick, user->nick))
+ if(!stricmp(nick, user->nick)) {
+ DESYNCHRONIZE(cache_sync);
return user;
+ }
}
}
+ DESYNCHRONIZE(cache_sync);
return NULL;
}
int countUsersWithHost(char *host) {
+ SYNCHRONIZE(cache_sync);
int i, count = 0;
struct UserNode *user;
for(i = 0; i < VALID_NICK_CHARS_FIRST_LEN; i++) {
}
}
}
+ DESYNCHRONIZE(cache_sync);
return count;
}
char *getAuthFakehost(char *auth) {
+ SYNCHRONIZE(cache_sync);
int i;
struct UserNode *user;
for(i = 0; i < VALID_NICK_CHARS_FIRST_LEN; i++) {
for(user = userList[i]; user; user = user->next) {
if((user->flags & USERFLAG_ISAUTHED) && !strcmp(user->auth, auth) && isFakeHost(user->host)) {
+ DESYNCHRONIZE(cache_sync);
return user->host;
}
}
}
+ DESYNCHRONIZE(cache_sync);
return NULL;
}
struct UserNode* getAllUsers(struct UserNode *last) {
+ SYNCHRONIZE(cache_sync);
if(last == NULL || last->next == NULL) {
int cindex;
if(last == NULL)
cindex = get_nicklist_entry(last->nick[0]) + 1;
while(userList[cindex] == NULL && cindex < VALID_NICK_CHARS_FIRST_LEN)
cindex++;
- if(cindex > VALID_NICK_CHARS_FIRST_LEN) return NULL;
+ DESYNCHRONIZE(cache_sync);
+ if(cindex >= VALID_NICK_CHARS_FIRST_LEN) return NULL;
return userList[cindex];
- } else
+ } else {
+ DESYNCHRONIZE(cache_sync);
return last->next;
+ }
}
struct UserNode* getUsersWithAuth(const char *auth, struct UserNode *last) {
+ SYNCHRONIZE(cache_sync);
int cindex = (last ? get_nicklist_entry(last->nick[0]) : 0);
struct UserNode *cuser = last;
while(cindex <= VALID_NICK_CHARS_FIRST_LEN) {
for(cuser = (cuser ? cuser->next : userList[cindex]); cuser; cuser = cuser->next) {
- if((cuser->flags & USERFLAG_ISAUTHED) && !strcmp(cuser->auth, auth))
+ if((cuser->flags & USERFLAG_ISAUTHED) && !strcmp(cuser->auth, auth)) {
+ DESYNCHRONIZE(cache_sync);
return cuser;
+ }
}
cindex++;
cuser = NULL;
}
+ DESYNCHRONIZE(cache_sync);
return NULL;
}
int getUserCount() {
+ SYNCHRONIZE(cache_sync);
int i, count = 0;
struct UserNode *user;
for(i = 0; i < VALID_NICK_CHARS_FIRST_LEN; i++) {
count++;
}
}
+ DESYNCHRONIZE(cache_sync);
return count;
}