#include "event_neonserv_join.c"
#include "event_neonserv_part.c"
#include "event_neonserv_quit.c"
-//#include "event_neonserv_kick.c"
+#include "event_neonserv_kick.c"
#include "event_neonserv_mode.c"
#include "event_neonserv_ctcp.c"
#include "event_neonserv_notice.c"
bind_topic(neonserv_event_topic);
bind_invite(neonserv_event_invite);
bind_mode(neonserv_event_mode);
+ bind_kick(neonserv_event_kick);
set_trigger_callback(BOTID, neonserv_trigger_callback);
--- /dev/null
+/* event_neonserv_kick.c - NeonServ v5.0
+ * Copyright (C) 2011 Philipp Kreil (pk910)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+struct neonserv_event_kick_cache {
+ struct ClientSocket *client;
+ struct UserNode *user;
+ struct ChanUser *target;
+ int userauth_pending;
+};
+
+static USERAUTH_CALLBACK(neonserv_event_kick_nick_lookup);
+static void neonserv_event_kick_async1(struct neonserv_event_kick_cache *cache);
+static void neonserv_event_kick_async2(struct ClientSocket *client, struct UserNode *user, struct ChanUser *target);
+
+static void neonserv_event_kick(struct UserNode *user, struct ChanUser *target, char *reason) {
+ struct ClientSocket *client = getBotForChannel(chan);
+ if(!client) return; //we can't "see" this event
+ if(isNetworkService(user)) return;
+ loadChannelSettings(chan);
+ if(!(chan->flags & CHANFLAG_CHAN_REGISTERED)) return;
+ struct neonserv_event_kick_cache *cache = malloc(sizeof(*cache));
+ if (!cache) {
+ perror("malloc() failed");
+ return;
+ }
+ cache->client = client;
+ cache->user = user;
+ cache->target = target;
+ cache->userauth_pending++;
+ if(!(user->flags & USERFLAG_ISAUTHED)) {
+ get_userauth(user, neonserv_event_kick_nick_lookup, cache);
+ cache->userauth_pending++;
+ }
+ if(!(chanuser->user->flags & USERFLAG_ISAUTHED)) {
+ get_userauth(chanuser->user, neonserv_event_kick_nick_lookup, cache);
+ cache->userauth_pending++;
+ }
+ neonserv_event_kick_async1(cache);
+}
+
+static USERAUTH_CALLBACK(neonserv_event_kick_nick_lookup) {
+ struct neonserv_event_kick_cache *cache = data;
+ cache->userauth_pending--;
+ neonserv_event_kick_async1(cache);
+}
+
+static void neonserv_event_kick_async1(struct neonserv_event_kick_cache *cache) {
+ if(cache->userauth_pending == 0) {
+ neonserv_event_kick_async2(cache->client, cache->user, cache->chanuser);
+ free(cache);
+ }
+}
+
+static void neonserv_event_kick_async2(struct ClientSocket *client, struct UserNode *user, struct ChanUser *target) {
+ if(isUserProtected(target->chan, target->user, user)) {
+ char buf[MAXLEN];
+ putsock(client, "KICK %s %s :%s", target->chan->name, user->nick, build_language_string(user, buf, "NS_USER_PROTECTED", target->user->nick));
+ putsock(client, "INVITE %s %s", target->user->nick, target->chan->name);
+ }
+}