chan = addChannel(argv[0]);
//request member list
addChanUser(chan, user); //it must be a bot
- get_userlist(chan, got_channel_userlist);
+ get_userlist(chan, got_channel_userlist, NULL);
} else if(!isUserOnChan(user, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
struct ChanUser *chanuser = addChanUser(chan, user);
event_join(chanuser);
struct UserNode *user;
struct WHOQueueEntry *next;
userlist_callback_t *callback;
+ void *data;
};
static struct WHOQueueEntry *first_entry = NULL, *last_entry = NULL;
return entry;
}
-void get_userlist(struct ChanNode *chan, userlist_callback_t callback) {
+void get_userlist(struct ChanNode *chan, userlist_callback_t callback, void *data) {
struct ClientSocket *bot;
for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
if(isUserOnChan(bot->user, chan))
entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERLIST;
entry->chan = chan;
entry->callback = callback;
+ entry->data = data;
//WHO ".$channel->getName().",".$id." d%tuhnaf,".$id
putsock(bot, "WHO %s,%d %%tuhnaf,%d", chan->name, entry->type, entry->type);
}
if(type & WHOQUEUETYPE_USERLIST) {
//:OGN2.OnlineGamesNet.net 315 skynet #pk910,1 :End of /WHO list.
entry->chan->flags |= CHANFLAG_RECEIVED_USERLIST;
- entry->callback(client, entry->chan);
+ entry->callback(client, entry->chan, entry->data);
}
free(entry);
}
struct ClientSocket;
struct ChanNode;
-#define USERLIST_CALLBACK(NAME) void NAME(UNUSED_ARG(struct ClientSocket *client), UNUSED_ARG(struct ChanNode *chan))
+#define USERLIST_CALLBACK(NAME) void NAME(UNUSED_ARG(struct ClientSocket *client), UNUSED_ARG(struct ChanNode *chan), UNUSED_ARG(void *data))
typedef USERLIST_CALLBACK(userlist_callback_t);
void recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc);