{"NS_INVALID_ACCESS", "\002%d\002 is an invalid access level."},
{"NS_ADDUSER_ALREADY_ADDED", "%s is already on the \002%s\002 user list (with access %d)."},
{"NS_ADDUSER_DONE", "Added %s to the %s user list with access %d."},
-
+ {"NS_NOT_ON_USERLIST", "%s lacks access to \002%s\002."},
+ {"NS_DELUSER_DONE", "Deleted %s (with access %d) from the %s user list."},
{NULL, NULL}
};
#include "cmd_neonserv_users.c"
#include "cmd_neonserv_modes.c"
#include "cmd_neonserv_adduser.c"
+#include "cmd_neonserv_deluser.c"
static void neonserv_bot_ready(struct ClientSocket *client) {
MYSQL_RES *res;
register_command(BOTID, "modes", neonserv_cmd_modes, 1, CMDFLAG_REQUIRE_CHAN | CMDFLAG_REQUIRE_AUTH | CMDFLAG_CHECK_AUTH);
register_command(BOTID, "adduser", neonserv_cmd_adduser, 2, CMDFLAG_REQUIRE_CHAN | CMDFLAG_REGISTERED_CHAN | CMDFLAG_REQUIRE_AUTH | CMDFLAG_CHECK_AUTH);
+ register_command(BOTID, "deluser", neonserv_cmd_deluser, 1, CMDFLAG_REQUIRE_CHAN | CMDFLAG_REGISTERED_CHAN | CMDFLAG_REQUIRE_AUTH | CMDFLAG_CHECK_AUTH);
start_bots();
bind_bot_ready(neonserv_bot_ready);
--- /dev/null
+
+/*
+* argv[0] - nick / *auth
+*/
+static AUTHLOOKUP_CALLBACK(neonserv_cmd_deluser_auth_lookup);
+static USERAUTH_CALLBACK(neonserv_cmd_deluser_nick_lookup);
+static void neonserv_cmd_deluser_async1(struct ClientSocket *client, struct ClientSocket *textclient, struct UserNode *user, struct ChanNode *chan, char *nick, char *auth);
+
+struct neonserv_cmd_deluser_cache {
+ struct ClientSocket *client, *textclient;
+ struct UserNode *user;
+ struct ChanNode *chan;
+ char *nick;
+};
+
+static CMD_BIND(neonserv_cmd_deluser) {
+ int caccess;
+ MYSQL_RES *res;
+ MYSQL_ROW row;
+ check_mysql();
+ if(argv[0][0] == '*') {
+ //we've got an auth
+ argv[0]++;
+ printf_mysql_query("SELECT `user_user` FROM `users` WHERE `user_user` = '%s'", escape_string(argv[0]));
+ res = mysql_use();
+ if ((row = mysql_fetch_row(res)) != NULL) {
+ neonserv_cmd_deluser_async1(client, getTextBot(), user, chan, argv[0], row[0]);
+ } else {
+ //we need to create a new user...
+ //but first lookup the auth to check if it really exists
+ struct neonserv_cmd_deluser_cache *cache = malloc(sizeof(*cache));
+ if (!cache) {
+ perror("malloc() failed");
+ return;
+ }
+ cache->client = client;
+ cache->textclient = getTextBot();
+ cache->user = user;
+ cache->chan = chan;
+ cache->nick = strdup(argv[0]);
+ lookup_authname(argv[0], neonserv_cmd_deluser_auth_lookup, cache);
+ }
+ } else {
+ struct UserNode *cuser = getUserByNick(argv[0]);
+ if(!cuser) {
+ cuser = createTempUser(argv[0]);
+ cuser->flags |= USERFLAG_ISTMPUSER;
+ }
+ if(cuser->flags & USERFLAG_ISAUTHED) {
+ neonserv_cmd_deluser_async1(client, getTextBot(), user, chan, argv[0], cuser->auth);
+ } else {
+ struct neonserv_cmd_deluser_cache *cache = malloc(sizeof(*cache));
+ if (!cache) {
+ perror("malloc() failed");
+ return;
+ }
+ cache->client = client;
+ cache->textclient = getTextBot();
+ cache->user = user;
+ cache->chan = chan;
+ cache->nick = strdup(argv[0]);
+ get_userauth(cuser, neonserv_cmd_deluser_nick_lookup, cache);
+ }
+ }
+}
+
+static AUTHLOOKUP_CALLBACK(neonserv_cmd_deluser_auth_lookup) {
+ struct neonserv_cmd_deluser_cache *cache = data;
+ if(!exists) {
+ //AUTH_DOES_NOT_EXIST
+ reply(cache->textclient, cache->user, "NS_AUTH_UNKNOWN", cache->nick);
+ } else
+ neonserv_cmd_deluser_async1(cache->client, cache->textclient, cache->user, cache->chan, cache->nick, auth);
+ free(cache->nick);
+ free(cache);
+}
+
+static USERAUTH_CALLBACK(neonserv_cmd_deluser_nick_lookup) {
+ struct neonserv_cmd_deluser_cache *cache = data;
+ if(!user) {
+ //USER_DOES_NOT_EXIST
+ reply(cache->textclient, cache->user, "NS_USER_UNKNOWN", cache->nick);
+ }
+ else if(!(user->flags & USERFLAG_ISAUTHED)) {
+ //USER_NOT_AUTHED
+ reply(cache->textclient, cache->user, "NS_USER_NEED_AUTH", cache->nick);
+ }
+ else
+ neonserv_cmd_deluser_async1(cache->client, cache->textclient, cache->user, cache->chan, user->nick, user->auth);
+ free(cache->nick);
+ free(cache);
+}
+
+static void neonserv_cmd_deluser_async1(struct ClientSocket *client, struct ClientSocket *textclient, struct UserNode *user, struct ChanNode *chan, char *nick, char *auth) {
+ //we've got a valid auth now...
+ MYSQL_RES *res;
+ MYSQL_ROW row;
+ int userid;
+ printf_mysql_query("SELECT `user_id` FROM `users` WHERE `user_user` = '%s'", escape_string(auth));
+ res = mysql_use();
+ if ((row = mysql_fetch_row(res)) != NULL) {
+ userid = atoi(row[0]);
+ //check if the user is already added
+ printf_mysql_query("SELECT `chanuser_access`, `chanuser_id` FROM `chanusers` WHERE `chanuser_cid` = '%d' AND `chanuser_uid` = '%d'", chan->channel_id, userid);
+ res = mysql_use();
+ if ((row = mysql_fetch_row(res)) != NULL) {
+ //delete
+ printf_mysql_query("DELETE FROM `chanusers` WHERE `chanuser_id` = '%s'", row[1]);
+ reply(textclient, user, "NS_DELUSER_DONE", nick, atoi(row[0]), chan->name);
+ return;
+ }
+ }
+ reply(textclient, user, "NS_NOT_ON_USERLIST", nick, chan->name);
+}