return last->next_chan;
}
-void delChanUser(struct ChanUser *chanuser, int freeChanUser) {
+void delChanUser(struct ChanUser *chanuser, int do_freeChanUser) {
struct ChanUser *cchanuser, *last;
//remove it from the user's channel-list
if(!(chanuser->flags & CHANUSERFLAG_INVISIBLE)) {
last = cchanuser;
}
- if(freeChanUser) {
- if(chanuser->spamnode)
- free(chanuser->spamnode);
- free(chanuser);
+ if(do_freeChanUser) {
+ freeChanUser(chanuser);
} else {
chanuser->next_chan = NULL;
chanuser->next_user = NULL;
}
}
-void removeChanUserFromLists(struct ChanUser *chanuser, int remove_from_userlist, int remove_from_channellist, int freeChanUser) {
+void removeChanUserFromLists(struct ChanUser *chanuser, int remove_from_userlist, int remove_from_channellist, int do_freeChanUser) {
struct ChanUser *cchanuser, *last;
if(remove_from_userlist) {
//remove it from the channel's user-list
chanuser->next_chan = NULL;
}
- if(freeChanUser) {
- if(chanuser->spamnode)
- free(chanuser->spamnode);
- free(chanuser);
+ if(do_freeChanUser) {
+ freeChanUser(chanuser);
}
}
+void freeChanUser(struct ChanUser *chanuser) {
+ if(chanuser->spamnode)
+ free(chanuser->spamnode);
+ free(chanuser);
+}
+
return 1;
}
+static int is_firstBotSeeUser(struct ClientSocket *client, struct UserNode *user) {
+ struct ClientSocket *bot, *pref_bot = NULL, *unpref_bot = NULL;
+ struct ChanUser *chanuser;
+ int found;
+ for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
+ found = 0;
+ for(chanuser = getUserChannels(bot->user, NULL); chanuser; chanuser = getUserChannels(bot->user, chanuser)) {
+ if(isUserOnChan(user, chanuser->chan)) {
+ found = 1;
+ break;
+ }
+ }
+ if(!found) continue;
+ if(bot->flags & SOCKET_FLAG_PREFERRED) {
+ pref_bot = bot;
+ break;
+ } else
+ unpref_bot = bot;
+ }
+ bot = (pref_bot ? pref_bot : unpref_bot);
+ if(client == bot)
+ return 1;
+ else
+ return 0;
+}
+
static IRC_CMD(raw_join) {
if(from == NULL || argc < 1) return 0;
struct UserNode *user = getUserByMask(from);
struct ChanNode *chan = getChanByName(argv[0]);
if(!chan && !(user->flags & USERFLAG_ISBOT)) return 0;
+ if(chan && chan->chanbot != client->user) return 1; //we ignore it - but it's not a parse error
if(user == NULL) {
user = addUserMask(from);
}
if(user == NULL) return 0;
struct ChanNode *chan = getChanByName(argv[0]);
if(chan == NULL) return 0;
+ if(chan->chanbot != client->user) return 1; //we ignore it - but it's not a parse error
if(isUserOnChan(user, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
struct ChanUser *chanuser = getChanUser(user, chan);
delChanUser(chanuser, 0); //we need to free the chanuser manually!
event_part(chanuser, (argc > 1 ? argv[1] : NULL));
- free(chanuser);
+ freeChanUser(chanuser);
if(chan->chanbot == user) {
//check if theres another bot in the channel - otherwise free it
checkChannelVisibility(chan);
if(from == NULL || argc < 1) return 0;
struct UserNode *user = getUserByMask(from);
if(user == NULL) return 0;
+ if(!is_firstBotSeeUser(client, user)) return 1; //we ignore it - but it's not a parse error
delUser(user, 0); //a little bit crazy, but we want to delete the user on the channel's userlists - but not the users channel list
event_quit(user, argv[0]);
if(user->flags & USERFLAG_ISBOT) {
struct ChanUser *chanuser, *next;
for(chanuser = getUserChannels(user, NULL); chanuser; chanuser = next) {
next = getUserChannels(user, chanuser);
- checkChannelVisibility(chanuser->chan);
+ if(chanuser->chan->chanbot == user)
+ checkChannelVisibility(chanuser->chan);
+ }
+ //search the user representing the bot in the world of IRC
+ struct ClientSocket *bot;
+ for(bot = getBots(0, NULL); bot; bot = getBots(0, bot)) {
+ if(bot->user == user) {
+ bot->user = NULL;
+ break;
+ }
}
}
delUser(user, 1); //now we fully free the user
void bot_disconnect(struct ClientSocket *client) {
struct UserNode *user = client->user;
struct ChanUser *chanuser, *next;
- delUser(user, 0);
- event_quit(user, "disconnected");
- for(chanuser = getUserChannels(user, NULL); chanuser; chanuser = next) {
- next = getUserChannels(user, chanuser);
- checkChannelVisibility(chanuser->chan);
- free(chanuser);
+ if(user) {
+ delUser(user, 0);
+ event_quit(user, "disconnected");
+ for(chanuser = getUserChannels(user, NULL); chanuser; chanuser = next) {
+ next = getUserChannels(user, chanuser);
+ if(chanuser->chan->chanbot == user)
+ checkChannelVisibility(chanuser->chan);
+ freeChanUser(chanuser);
+ }
+ user->channel = NULL;
+ delUser(user, 1); //now we fully free the user
+ client->user = NULL;
}
- user->channel = NULL;
}
static IRC_CMD(raw_kick) {
struct UserNode *target = getUserByNick(argv[1]);
struct ChanNode *chan = getChanByName(argv[0]);
if(chan == NULL || target == NULL) return 0;
+ if(chan->chanbot != client->user) return 1; //we ignore it - but it's not a parse error
if(isUserOnChan(target, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
if(user == NULL) {
user = createTempUser(from);
struct ChanUser *chanuser = getChanUser(target, chan);
delChanUser(chanuser, 0); //we need to free the chanuser manually!
event_kick(user, chanuser, argv[1]);
- free(chanuser);
- if(target->flags & USERFLAG_ISBOT) {
+ freeChanUser(chanuser);
+ if(chanuser->chan->chanbot == user) {
//check if theres another bot in the channel - otherwise free it
checkChannelVisibility(chan);
}
if(from == NULL || argc == 0) return 0;
struct UserNode *user = getUserByMask(from);
if(user == NULL) return 0;
+ if(!is_firstBotSeeUser(client, user)) return 1; //we ignore it - but it's not a parse error
event_nick(user, argv[0]);
renameUser(user, argv[0]);
return 1;