fixed ClientSocket.c: don't close socket on close_socket() - only mark it as "closing"
authorpk910 <philipp@zoelle1.de>
Sat, 24 Dec 2011 01:59:35 +0000 (02:59 +0100)
committerpk910 <philipp@zoelle1.de>
Sat, 24 Dec 2011 01:59:35 +0000 (02:59 +0100)
src/ClientSocket.c

index a108941c197685e5e0ca7f610b70d8f442dc25cd..8eec68ade4950861c4870d29c73d98bf6067331e 100644 (file)
@@ -269,8 +269,6 @@ int close_socket(struct ClientSocket *client) {
         char quitbuf[MAXLEN];
         int quitlen = sprintf(quitbuf, "QUIT :[NeonServ %s.%d] disconnect requested.\n", NEONSERV_VERSION, patchlevel);
         write_socket_force(client, quitbuf, quitlen);
-        close(client->sock);
-        bot_disconnect(client);
     }
     client->flags &= ~(SOCKET_FLAG_READY | SOCKET_FLAG_RECONNECT);
     client->flags |= SOCKET_FLAG_QUITTED | SOCKET_FLAG_DEAD;