if(wasRegistering)
user->flags &= ~USERFLAG_WAS_REGISTRING;
}
+ if(!(user->flags & USERFLAG_ISBOT) && (chan->flags & CHANFLAG_REJOINING)) {
+ //ABORT REJOIN (security break)
+ struct ClientSocket **clients = chan->rejoin_array;
+ while(*clients) {
+ putsock(*clients, "JOIN %s", chan->name);
+ clients++;
+ }
+ free(chan->rejoin_array);
+ chan->flags &= ~CHANFLAG_REJOINING;
+ }
+ } else if(chan->usercount == 1 && isUserOnChan(user, chan)) {
+ //first bot rejoined
+ struct ChanUser *chanuser = getChanUser(user, chan);
+ chanuser->flags &= ~CHANUSERFLAG_VOICED;
+ chanuser->flags |= CHANUSERFLAG_OPPED;
}
return 1;
}
+static void check_full_rejoin(struct ChanNode *chan) {
+ struct ChanUser *chanuser;
+ char do_rejoin = 1;
+ int botcount = 0;
+ for(chanuser = getChannelUsers(chan, NULL); chanuser; chanuser = getChannelUsers(chan, chanuser)) {
+ if((chanuser->flags & CHANUSERFLAG_OPPED) || !(chanuser->user->flags & USERFLAG_ISBOT)) {
+ do_rejoin = 0;
+ break;
+ }
+ if((chanuser->user->flags & USERFLAG_ISBOT))
+ botcount++;
+ }
+ if(do_rejoin) {
+ struct ClientSocket **clients = calloc(botcount, sizeof(*clients));
+ struct ClientSocket *bot, *chanbot;
+ int i = 0;
+ for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
+ if(bot->user != chan->chanbot && isUserOnChan(bot->user, chan)) {
+ clients[i++] = bot;
+ putsock(bot, "PART %s :rejoining", chan->name);
+ } else if(bot->user == chan->chanbot)
+ chanbot = bot;
+ }
+ chan->flags |= CHANFLAG_REJOINING;
+ chan->rejoin_array = clients;
+ if(botcount == 1) {
+ //we're alone
+ putsock(chanbot, "PART %s :magic hop", chan->name);
+ putsock(chanbot, "JOIN %s", chan->name);
+ }
+ }
+}
+
static IRC_CMD(raw_part) {
if(from == NULL || argc < 1) return 0;
struct UserNode *user = getUserByMask(from);
struct ChanNode *chan = getChanByName(argv[0]);
if(chan == NULL) return 0;
if(chan->chanbot != client->user) return 1; //we ignore it - but it's not a parse error
- if(isUserOnChan(user, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
+ int keep_channel = 1;
+ if(chan->chanbot == user && (chan->flags & CHANFLAG_REJOINING)) {
+ struct ClientSocket **clients = chan->rejoin_array;
+ while(*clients) {
+ putsock(*clients, "JOIN %s", chan->name);
+ clients++;
+ }
+ free(chan->rejoin_array);
+ chan->flags &= ~CHANFLAG_REJOINING;
+ return 0;
+ } else if(isUserOnChan(user, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
struct ChanUser *chanuser = getChanUser(user, chan);
delChanUser(chanuser, 0); //we need to free the chanuser manually!
event_part(chanuser, (argc > 1 ? argv[1] : NULL));
freeChanUser(chanuser);
if(chan->chanbot == user) {
//check if theres another bot in the channel - otherwise free it
- checkChannelVisibility(chan);
+ keep_channel = checkChannelVisibility(chan);
}
}
if(user->channel == NULL && !(user->flags & USERFLAG_ISBOT)) {
//remove the user
delUser(user, 1);
}
+ if(keep_channel && (chan->flags & CHANFLAG_RECEIVED_USERLIST) && !(chan->flags & CHANFLAG_REJOINING)) {
+ check_full_rejoin(chan);
+ }
+ else if(keep_channel && (chan->flags & CHANFLAG_REJOINING) && chan->usercount == 1) {
+ //bot is alone... rejoin!
+ putsock(client, "PART %s :magic hop", chan->name);
+ putsock(client, "JOIN %s", chan->name);
+ }
return 1;
}
struct UserNode *user = getUserByMask(from);
if(user == NULL) return 0;
if(!is_firstBotSeeUser(client, user)) return 1; //we ignore it - but it's not a parse error
+ int keep_channel = 1;
int registering = !stricmp(argv[0], "Registered");
if((registering && (user->flags & USERFLAG_ISBOT))) return 1; //bot is registering - just ignore it
delUser(user, 0); //a little bit crazy, but we want to delete the user on the channel's userlists - but not the users channel list
for(chanuser = getUserChannels(user, NULL); chanuser; chanuser = next) {
next = getUserChannels(user, chanuser);
if(chanuser->chan->chanbot == user)
- checkChannelVisibility(chanuser->chan);
+ keep_channel = checkChannelVisibility(chanuser->chan);
}
//search the user representing the bot in the world of IRC
struct ClientSocket *bot;
break;
}
}
+ } else if(!registering) {
+ struct ChanUser *chanuser;
+ struct ChanNode *chan;
+ for(chanuser = user->channel; chanuser; chanuser = chanuser->next_chan) {
+ chan = chanuser->chan;
+ if((chan->flags & CHANFLAG_RECEIVED_USERLIST) && !(chan->flags & CHANFLAG_REJOINING))
+ check_full_rejoin(chan);
+ }
}
if(registering && !(user->flags & USERFLAG_ISBOT)) {
user->next = registering_users;
struct ChanNode *chan = getChanByName(argv[0]);
if(chan == NULL || target == NULL) return 0;
if(chan->chanbot != client->user) return 1; //we ignore it - but it's not a parse error
+ int keep_channel = 1;
if(isUserOnChan(target, chan) && (chan->flags & CHANFLAG_RECEIVED_USERLIST)) {
if(user == NULL) {
user = createTempUser(from);
event_kick(user, chanuser, argv[1]);
if(chanuser->chan->chanbot == user) {
//check if theres another bot in the channel - otherwise free it
- checkChannelVisibility(chan);
+ keep_channel = checkChannelVisibility(chan);
}
freeChanUser(chanuser);
}
//remove the user
delUser(target, 1);
}
+ if(keep_channel && (chan->flags & CHANFLAG_RECEIVED_USERLIST) && !(chan->flags & CHANFLAG_REJOINING)) {
+ check_full_rejoin(chan);
+ }
return 1;
}