return 26;
}
-struct* ClientSocket get_prefered_bot(int botid) {
+struct ClientSocket* get_prefered_bot(int botid) {
struct ClientSocket *client, *source = NULL;
for(client = getBots(SOCKET_FLAG_READY, NULL); client; client = getBots(SOCKET_FLAG_READY, client)) {
if(client->botid == botid && (client->flags & SOCKET_FLAG_PREFERED))
};
void init_modcmd();
-struct* ClientSocket get_prefered_bot(int botid);
+struct ClientSocket* get_prefered_bot(int botid);
int register_command(int botid, char *name, cmd_bind_t *func);
int set_trigger_callback(int botid, trigger_callback_t *func);
int changeChannelTrigger(int botid, struct ChanNode *chan, char *new_trigger);