rewrote IRC cache parser to be (hopefully) more stable
[NeonServV5.git] / src / modules / NeonFun.mod / game_uno.c
index 0fc95026f7a8a0f578e9fa32b30ad7027d1cc68e..96f57927f555801b2b19ffbab7efb8669d3be837 100644 (file)
@@ -479,7 +479,7 @@ struct uno_card *uno_parse_card(struct uno_game *game, struct uno_player *player
 int uno_check_card_valid(struct uno_game *game, struct uno_card *card) {
     if(game->take_cards_pending && card->card != game->top_card->card)
         return 1;
-    if(card->color == UNO_COLOR_BLACK)
+    if(card->color == UNO_COLOR_BLACK || game->top_card->color == UNO_COLOR_BLACK)
         return 0;
     if(card->color != game->top_card->color && card->card != game->top_card->card)
         return 1;
@@ -510,6 +510,8 @@ void uno_play_card(struct uno_game *game, struct uno_player *player, struct uno_
         uno_reply(game, NULL, "NF_UNO_USER_WIN", game->active_player->chanuser->user->nick);
         if(player->prev)
             player->prev->next = player->next;
+        else
+            game->player = player->next;
         if(player->next)
             player->next->prev = player->prev;
         player->next = NULL;
@@ -634,19 +636,6 @@ void uno_event_part(struct ChanUser *chanuser) {
     }
 }
 
-void uno_event_quit(struct UserNode *user) {
-    struct uno_game *game;
-    for(game = uno_active_games; game; game = game->next) {
-        struct uno_player *player;
-        for(player = game->player; player; player = player->next) {
-            if(player->chanuser->user == user) {
-                uno_free_player(player, game->deck);
-                break;
-            }
-        }
-    }
-}
-
 void uno_event_freechan(struct ChanNode *chan) {
     struct uno_game *game;
     for(game = uno_active_games; game; game = game->next) {