struct UserNode *gameuser;
struct ChanUser *chanuser;
if(!argc || !(gameuser = getUserByNick(argv[0])) || !(chanuser = getChanUser(gameuser, chan))) {
- reply(getTextBot(), user, "NF_4WINS_APPEND_PLAYER");
+ reply(textclient, user, "NF_4WINS_APPEND_PLAYER");
return;
}
struct fourwins_game *game, *fgame = NULL;
for(game = fourwins_active_games; game; game = game->next) {
for(guest = game->guests; guest; guest = guest->next) {
if(guest->chanuser->user == user) {
- reply(getTextBot(), user, "NF_4WINS_VIEWING_ANOTHER_GAME");
+ reply(textclient, user, "NF_4WINS_VIEWING_ANOTHER_GAME");
return;
}
}
if(game->player[0]->user == user || game->player[1]->user == user) {
- reply(getTextBot(), user, "NF_4WINS_VIEWING_ANOTHER_GAME");
+ reply(textclient, user, "NF_4WINS_VIEWING_ANOTHER_GAME");
return;
}
if(chanuser == game->player[0] || chanuser == game->player[1]) {
guest->chanuser = chanuser;
guest->next = game->guests;
game->guests = guest;
- reply(getTextBot(), user, "NF_4WINS_VIEWING_GAME");
+ reply(textclient, user, "NF_4WINS_VIEWING_GAME");
} else {
- reply(getTextBot(), user, "NF_4WINS_NO_GAME_FOUND");
+ reply(textclient, user, "NF_4WINS_NO_GAME_FOUND");
}
}