modified code to use IOHandler functions instead of own ones
[NeonServV5.git] / src / modules / NeonFun.mod / bot_NeonFun.h
index 9b8bdb19ef897b325ffdee95ac05688091747b3d..0065182af104114df59487ac15455e150b0e158b 100644 (file)
@@ -20,7 +20,6 @@
 #include "../../main.h"
 
 void init_NeonFun(int type);
-void loop_NeonFun();
 void free_NeonFun(int type);
 
 struct uno_game;