don't block events coming from servers and ignore CTCP ACTION (/me)
[NeonServV5.git] / src / event_neonserv_notice.c
index d4db61aa49c1346efec50161a989b434cfa1a153..7de55786eebce1a1667340ab2e68ec4ef9d41ab9 100644 (file)
@@ -28,7 +28,7 @@ static void neonserv_event_notice_async1(struct ClientSocket *client, struct Use
 static void neonserv_event_channotice(struct UserNode *user, struct ChanNode *chan, char *message) {
     struct ClientSocket *client = getBotForChannel(chan);
     if(!client) return; //we can't "see" this event
-    if(user->flags & (USERFLAG_ISBOT | USERFLAG_ISIRCOP)) return; 
+    if(isNetworkService(user)) return; 
     loadChannelSettings(chan);
     if(!(chan->flags & CHANFLAG_CHAN_REGISTERED)) return;
     if(!(user->flags & USERFLAG_ISAUTHED)) {