static void neonserv_event_mode(struct UserNode *user, struct ChanNode *chan, char *modes, char **argv, int argc) {
struct ClientSocket *client = getBotForChannel(chan);
if(!client) return; //we can't "see" this event
- if(user->flags & (USERFLAG_ISBOT | USERFLAG_ISIRCOP)) return;
+ if(isNetworkService(user)) return;
loadChannelSettings(chan);
if(!(chan->flags & CHANFLAG_CHAN_REGISTERED)) return;
struct neonserv_event_mode_cache *cache = malloc(sizeof(*cache));