#include "main.h"
+/* definition for ClientSocket struct */
+#define botclass_helpnode botclassvalue1
+#define SOCKET_HAVE_HELPNODE SOCKET_HAVE_BOTCLASSVALUE1
+
+struct NeonHelpNode {
+ struct UserNode *user;
+ int suppid;
+ char status;
+ struct NeonHelpNode *next;
+};
+
void init_NeonHelp();
void loop_NeonHelp();
void free_NeonHelp();