#include "main.h"
+/* definition for ClientSocket struct */
+#define botclass_helpnode botclassvalue1
+#define SOCKET_HAVE_HELPNODE SOCKET_HAVE_BOTCLASSVALUE1
+
+#define LOGBUFFERLINES 20
+
+struct UserNode;
+struct ChanNode;
+
+struct NeonHelpNode {
+ struct UserNode *user;
+ int suppid;
+ char status:6;
+ char announce:2;
+ struct NeonHelpNode *next;
+ struct ChanNode *logchan;
+ char **log;
+};
+
void init_NeonHelp();
void loop_NeonHelp();
void free_NeonHelp();