if(argv[0][0] == '#') { //Channel message
struct ChanNode *chan = getChanByName(argv[0]);
if(chan && client == get_first_prefered_bot_in_channel(chan)) {
if(argv[0][0] == '#') { //Channel message
struct ChanNode *chan = getChanByName(argv[0]);
if(chan && client == get_first_prefered_bot_in_channel(chan)) {