#define SOCKET_FLAG_QUITTED 0x100
#define SOCKET_FLAG_FAST_JUMP 0x200
+#define SOCKET_HAVE_BOTCLASSVALUE1 0x10000000
+#define SOCKET_HAVE_BOTCLASSVALUE2 0x20000000
+#define SOCKET_HAVE_BOTCLASSVALUE3 0x40000000
+
#define BUF_SIZ 512
struct UserNode;
int botid : 16;
int clientid : 16;
+ void *botclassvalue1;
+ void *botclassvalue2;
+ void *botclassvalue3;
+
struct ClientSocket *next;
};