-/* ClientSocket.h - NeonServ v5.2
+/* ClientSocket.h - NeonServ v5.3
* Copyright (C) 2011 Philipp Kreil (pk910)
*
* This program is free software: you can redistribute it and/or modify
#define SOCKET_FLAG_USE_QUEUE 0x10
#define SOCKET_FLAG_RECONNECT 0x20
#define SOCKET_FLAG_SSL 0x40
+#define SOCKET_FLAG_HAVE_SSL 0x80
#define BUF_SIZ 512
unsigned int bufferpos;
char *host;
int port;
+ char *bind;
char *pass;
char *nick;
char *ident;
struct ClientSocket *next;
};
-struct ClientSocket* create_socket(char *host, int port, char *pass, char *nick, char *ident, char *realname);
+struct ClientSocket* create_socket(char *host, int port, char *bindto, char *pass, char *nick, char *ident, char *realname);
int connect_socket(struct ClientSocket *client);
int close_socket(struct ClientSocket *client);
+int disconnect_socket(struct ClientSocket *client);
int write_socket_force(struct ClientSocket *client, char* msg, int len);
int write_socket(struct ClientSocket *client, char* msg, int len);
void socket_loop(int timeout_seconds);