fixed "unused variable" and some timeq errors when not using threads on compile
[NeonServV5.git] / src / ClientSocket.c
index a1a5726a567eef6c33ad81e043010276e1329c16..52316fd3d8f3d7a0a65cb687058b5dc794fe4152 100644 (file)
@@ -217,7 +217,9 @@ int clientsocket_parseorder_top(unsigned int tid) {
 
 static IOHANDLER_CALLBACK(socket_callback) {
     struct ClientSocket *client = event->iofd->data;
+    #ifdef HAVE_THREADS
     unsigned int tid;
+    #endif
     switch(event->type) {
     case IOEVENT_CONNECTED:
         client->flags |= SOCKET_FLAG_CONNECTED;