struct ChanNode *next;
};
+#ifndef DND_FUNCTIONS
void init_ChanNode();
void free_ChanNode();
-int is_valid_chan(const char *name);
-struct ChanNode* getAllChans(struct ChanNode *last);
-struct ChanNode* getChanByName(const char *name);
+/* MODULAR ACCESSIBLE */ int is_valid_chan(const char *name);
+/* MODULAR ACCESSIBLE */ struct ChanNode* getAllChans(struct ChanNode *last);
+/* MODULAR ACCESSIBLE */ struct ChanNode* getChanByName(const char *name);
struct ChanNode* addChannel(const char *chan);
-int getChannelCount();
-int getChanUserCount();
-int getChanBanCount();
+/* MODULAR ACCESSIBLE */ int getChannelCount();
+/* MODULAR ACCESSIBLE */ int getChanUserCount();
+/* MODULAR ACCESSIBLE */ int getChanBanCount();
void delChannel(struct ChanNode* chan, int freeChan);
void freeChanNode(struct ChanNode* chan);
int checkChannelVisibility(struct ChanNode* chan);
-
+#endif
#endif
\ No newline at end of file