#include "lang.h"
#include "UserNode.h"
+#include "DBHelper.h"
#define DEFAULT_LANG_TAG "EN"
#define DEFAULT_LANG_NAME "English"
char *get_language_string(struct UserNode *user, const char* msg_ident) {
struct language* lang;
if((user->flags & USERFLAG_ISAUTHED)) {
- if(!(user->flags & USERFLAG_LOADED_SETTINGS))
- load_user_settings(user);
+ loadUserSettings(user);
lang = user->language;
} else
lang = lang_c;