#define WHOQUEUETYPE_ISONQUEUE 0x01
#define WHOQUEUETYPE_USERLIST 0x02
#define WHOQUEUETYPE_USERAUTH 0x04
+#define WHOQUEUETYPE_CHECKTYPE 0x07
+#define WHOQUEUETYPE_FOUND 0x08
struct WHOQueueEntry {
char type;
}
entry->next = NULL;
entry->client = client;
- if(last_entry)
+ if(last_entry) {
last_entry->next = entry;
- else
last_entry = entry;
- if(!first_entry)
+ } else {
+ last_entry = entry;
first_entry = entry;
+ }
return entry;
}
putsock(bot, "WHO %s,%d %%tuhnaf,%d", chan->name, entry->type, entry->type);
}
+void get_userlist_with_invisible(struct ChanNode *chan, userlist_callback_t callback, void *data) {
+ struct ClientSocket *bot;
+ for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
+ if(isUserOnChan(bot->user, chan))
+ break;
+ }
+ if(bot == NULL) return;
+ struct WHOQueueEntry* entry = addWHOQueueEntry(bot);
+ entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERLIST;
+ entry->chan = chan;
+ entry->callback = callback;
+ entry->data = data;
+ //WHO ".$channel->getName().",".$id." d%tuhnaf,".$id
+ putsock(bot, "WHO %s,%d d%%tuhnaf,%d", chan->name, entry->type, entry->type);
+}
+
void get_userauth(struct UserNode *user, userauth_callback_t callback, void *data) {
struct ClientSocket *bot;
for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
int type = atoi(argv[1]);
if(!(type & WHOQUEUETYPE_ISONQUEUE)) return;
struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 0);
- if(entry == NULL || entry->type != type) return;
+ if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return;
if(type & WHOQUEUETYPE_USERLIST) {
if(argc < 7) return;
//:OGN2.OnlineGamesNet.net 354 skynet 1 pk910 2001:41d0:2:1d3b::babe skynet H@ pk910
struct ChanNode *chan = entry->chan;
//add the user toe the channel if he isn't added, yet and update its user data
- struct UserNode *user = getUserByNick(argv[4]);
- if(user == NULL) {
- user = addUser(argv[4]);
- }
//parse flags
int userflags = 0;
int chanuserflags = 0;
case '*':
userflags |= USERFLAG_ISIRCOP;
break;
+ case '<':
+ chanuserflags |= CHANUSERFLAG_INVISIBLE;
+ break;
default:
break;
}
}
- user->flags = (user->flags & ~USERFLAG_ISIRCOP) | userflags;
- if(!isUserOnChan(user, chan)) {
- struct ChanUser *chanuser = addChanUser(chan, user);
+
+ struct UserNode *user;
+ if(chanuserflags & CHANUSERFLAG_INVISIBLE) {
+ user = createTempUser(argv[4]);
+ user->flags |= USERFLAG_ISTMPUSER;
+ chan->flags |= CHANFLAG_HAVE_INVISIBLES;
+ struct ChanUser *chanuser = addInvisibleChanUser(chan, user);
chanuser->flags = (chanuser->flags & ~CHANUSERFLAG_OPPED_OR_VOICED) | chanuserflags;
+ } else {
+ user = getUserByNick(argv[4]);
+ if(user == NULL) {
+ user = addUser(argv[4]);
+ }
+ if(!isUserOnChan(user, chan)) {
+ struct ChanUser *chanuser = addChanUser(chan, user);
+ chanuser->flags = (chanuser->flags & ~CHANUSERFLAG_OPPED_OR_VOICED) | chanuserflags;
+ }
}
+ user->flags = (user->flags & ~USERFLAG_ISIRCOP) | userflags;
if(!*user->ident)
strcpy(user->ident, argv[2]);
if(!*user->host)
}
} else if(type & WHOQUEUETYPE_USERAUTH) {
//:OGN2.OnlineGamesNet.net 354 Skynet 1 pk910 2001:41d0:2:1d3b::babe Skynet pk910
- if(!strcmp(argv[5], "0") && !(entry->user->flags & USERFLAG_ISAUTHED)) {
+ entry->type |= WHOQUEUETYPE_FOUND;
+ if(strcmp(argv[5], "0") && !(entry->user->flags & USERFLAG_ISAUTHED)) {
strcpy(entry->user->auth, argv[5]);
entry->user->flags |= USERFLAG_ISAUTHED;
}
userauth_callback_t *callback = entry->callback;
- callback(client, entry->user, entry->data);
+ callback(client, entry->user->nick, entry->user, entry->data);
}
}
int type = atoi(typestr);
if(!(type & WHOQUEUETYPE_ISONQUEUE)) return;
struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 1);
- if(entry == NULL || entry->type != type) return;
+ if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return;
if(type & WHOQUEUETYPE_USERLIST) {
//:OGN2.OnlineGamesNet.net 315 skynet #pk910,1 :End of /WHO list.
entry->chan->flags |= CHANFLAG_RECEIVED_USERLIST;
userlist_callback_t *callback = entry->callback;
callback(client, entry->chan, entry->data);
+ if(entry->chan->flags & CHANFLAG_HAVE_INVISIBLES) {
+ //remove all invisible users again
+ struct ChanUser *chanuser, *next;
+ for(chanuser = getChannelUsers(entry->chan, NULL); chanuser; chanuser = next) {
+ next = getChannelUsers(entry->chan, chanuser);
+ if(chanuser->flags & CHANUSERFLAG_INVISIBLE) {
+ delChanUser(chanuser, 1);
+ }
+ }
+ }
+ } else if(type & WHOQUEUETYPE_USERAUTH) {
+ if(!(entry->type & WHOQUEUETYPE_FOUND)) {
+ userauth_callback_t *callback = entry->callback;
+ callback(client, entry->user->nick, NULL, entry->data);
+ }
}
free(entry);
}