struct uno_game *game = data;
game->timer = NULL;
if(game->players == 1) {
- //TEXT: too less users
+ uno_reply(game, NULL, "NF_UNO_LESS_PLAYERS");
uno_free_game(game);
return;
}
for(game = uno_active_games; game; game = game->next) {
if(game->channel == chan) {
uno_free_game(game);
+ return;
}
}
}