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modified code to use IOHandler functions instead of own ones
[NeonServV5.git]
/
src
/
modules
/
NeonFun.mod
/
bot_NeonFun.h
diff --git
a/src/modules/NeonFun.mod/bot_NeonFun.h
b/src/modules/NeonFun.mod/bot_NeonFun.h
index 9b8bdb19ef897b325ffdee95ac05688091747b3d..0065182af104114df59487ac15455e150b0e158b 100644
(file)
--- a/
src/modules/NeonFun.mod/bot_NeonFun.h
+++ b/
src/modules/NeonFun.mod/bot_NeonFun.h
@@
-20,7
+20,6
@@
#include "../../main.h"
void init_NeonFun(int type);
-void loop_NeonFun();
void free_NeonFun(int type);
struct uno_game;