-/* WHOHandler.c - NeonServ v5.2
- * Copyright (C) 2011 Philipp Kreil (pk910)
+/* WHOHandler.c - NeonServ v5.6
+ * Copyright (C) 2011-2012 Philipp Kreil (pk910)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#include "ChanUser.h"
#include "ModeNode.h"
#include "ClientSocket.h"
+#include "IPNode.h"
+#include "modules.h"
#define WHOQUEUETYPE_ISONQUEUE 0x01
#define WHOQUEUETYPE_USERLIST 0x02
#define WHOQUEUETYPE_CHECKTYPE 0x07
#define WHOQUEUETYPE_FOUND 0x08
-#define MAXCALLBACKS 3
+#define MAXCALLBACKS 10
struct WHOQueueEntry {
char type;
+ int whoid;
struct ChanNode *chan;
struct UserNode *user;
struct WHOQueueEntry *next;
void *callback[MAXCALLBACKS];
+ int module_id[MAXCALLBACKS];
void *data[MAXCALLBACKS];
};
+
+static int checkWHOID(struct ClientSocket *client, int whoid) {
+ struct WHOQueueEntry *entry;
+ for(entry = client->whoqueue_first; entry; entry = entry->next) {
+ if(entry->whoid == whoid)
+ return 1;
+ }
+ return 0;
+}
+
static struct WHOQueueEntry* addWHOQueueEntry(struct ClientSocket *client) {
+ SYNCHRONIZE(whohandler_sync);
+ int whoid = 0;
+ do {
+ whoid++;
+ } while(checkWHOID(client, whoid) && whoid < 1000);
+ if(whoid == 1000) {
+ DESYNCHRONIZE(whohandler_sync);
+ return NULL;
+ }
struct WHOQueueEntry *entry = malloc(sizeof(*entry));
if (!entry)
{
perror("malloc() failed");
+ DESYNCHRONIZE(whohandler_sync);
return NULL;
}
entry->next = NULL;
+ entry->whoid = whoid;
if(client->whoqueue_last) {
client->whoqueue_last->next = entry;
} else {
client->whoqueue_first = entry;
}
client->whoqueue_last = entry;
+ DESYNCHRONIZE(whohandler_sync);
return entry;
}
-static struct WHOQueueEntry* getNextWHOQueueEntry(struct ClientSocket *client, int freeEntry) {
+static struct WHOQueueEntry* getNextWHOQueueEntry(struct ClientSocket *client, int whoid, int freeEntry) {
if(!client->whoqueue_first) return NULL;
- struct WHOQueueEntry *entry = client->whoqueue_first;
+ SYNCHRONIZE(whohandler_sync);
+ struct WHOQueueEntry *entry;
+ for(entry = client->whoqueue_first; entry; entry = entry->next) {
+ if(entry->whoid == whoid)
+ break;
+ }
+ if(!entry) {
+ DESYNCHRONIZE(whohandler_sync);
+ return NULL;
+ }
if(freeEntry) {
client->whoqueue_first = entry->next;
if(entry == client->whoqueue_last) {
client->whoqueue_last = NULL;
}
}
+ DESYNCHRONIZE(whohandler_sync);
return entry;
}
void clear_whoqueue(struct ClientSocket *client) {
if(!client->whoqueue_first) return;
+ SYNCHRONIZE(whohandler_sync);
struct WHOQueueEntry *entry, *next;
for(entry = client->whoqueue_first; entry; entry = next) {
next = entry->next;
free(entry);
}
client->whoqueue_last = NULL;
+ client->whoqueue_first = NULL;
+ DESYNCHRONIZE(whohandler_sync);
}
-void get_userlist(struct ChanNode *chan, userlist_callback_t callback, void *data) {
+void get_userlist(struct ChanNode *chan, int module_id, userlist_callback_t callback, void *data) {
struct ClientSocket *bot;
for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
if(isUserOnChan(bot->user, chan))
entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERLIST;
entry->chan = chan;
entry->callback[0] = callback;
+ entry->module_id[0] = module_id;
int i;
for(i = 1; i < MAXCALLBACKS; i++)
entry->callback[i] = NULL;
entry->data[0] = data;
for(i = 1; i < MAXCALLBACKS; i++)
entry->data[i] = NULL;
- putsock(bot, "WHO %s,%d %%tuhnaf,%d", chan->name, entry->type, entry->type);
+ putsock(bot, "WHO %s,%d %%tuihnaf,%d", chan->name, entry->whoid, entry->whoid);
} else
callback(bot, chan, data);
}
-void _get_userlist_with_invisible(struct ChanNode *chan, userlist_callback_t callback, void *data, int force) {
+void _get_userlist_with_invisible(struct ChanNode *chan, int module_id, userlist_callback_t callback, void *data, int force) {
struct ClientSocket *bot;
for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
if(isUserOnChan(bot->user, chan))
entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERLIST;
entry->chan = chan;
entry->callback[0] = callback;
+ entry->module_id[0] = module_id;
int i;
for(i = 1; i < MAXCALLBACKS; i++)
entry->callback[i] = NULL;
entry->data[0] = data;
for(i = 1; i < MAXCALLBACKS; i++)
entry->data[i] = NULL;
- putsock(bot, "WHO %s,%d d%%tuhnaf,%d", chan->name, entry->type, entry->type);
+ putsock(bot, "WHO %s,%d d%%tuihnaf,%d", chan->name, entry->whoid, entry->whoid);
} else
callback(bot, chan, data);
}
-void get_userauth(struct UserNode *user, userauth_callback_t callback, void *data) {
+void get_userauth(struct UserNode *user, int module_id, userauth_callback_t callback, void *data) {
//check if we have already an active WHO for this user
struct ClientSocket *bot, *whobot = NULL;
struct WHOQueueEntry *entry;
for(i = 1; i < MAXCALLBACKS; i++) {
if(!entry->callback[i]) {
entry->callback[i] = callback;
+ entry->module_id[i] = module_id;
entry->data[i] = data;
return;
}
bot = whobot;
if(bot == NULL) bot = getBots(SOCKET_FLAG_READY, NULL);
//check if we really need to who the user
- if((user->flags & (USERFLAG_ISAUTHED | USERFLAG_ISIRCOP | USERFLAG_ISBOT | USERFLAG_ISSERVER)) || (time(0) - user->last_who) <= REWHO_TIMEOUT) {
+ if(!is_valid_nick(user->nick)) {
+ callback(bot, user->nick, NULL, data);
+ return;
+ }
+ if((user->flags & (USERFLAG_ISAUTHED | USERFLAG_ISSERVER)) || (time(0) - user->last_who) <= REWHO_TIMEOUT) {
callback(bot, user->nick, user, data);
return;
}
entry = addWHOQueueEntry(bot);
entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERAUTH;
entry->user = user;
+ user->flags |= USERFLAG_IS_ON_WHO_QUEUE;
entry->callback[0] = callback;
+ entry->module_id[0] = module_id;
int i;
for(i = 1; i < MAXCALLBACKS; i++)
entry->callback[i] = NULL;
for(i = 1; i < MAXCALLBACKS; i++)
entry->data[i] = NULL;
//WHO ".$user->getNick().",".$id." %tuhna,".$id
- putsock(bot, "WHO %s,%d %%tuhna,%d", user->nick, entry->type, entry->type);
+ putsock(bot, "WHO %s,%d %%tuhna,%d", user->nick, entry->whoid, entry->whoid);
}
+static void _recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc);
void recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc) {
+ _recv_whohandler_354(client, argv, argc);
+}
+
+static void _recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc) {
int i;
if(argc < 2) return;
int type = atoi(argv[1]);
if(!type) return;
- if(!(type & WHOQUEUETYPE_ISONQUEUE)) return;
- struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 0);
- if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return;
- if(type & WHOQUEUETYPE_USERLIST) {
+ struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, type, 0);
+ if(entry == NULL) return;
+ #ifdef HAVE_THREADS
+ unsigned int tid = (unsigned int) pthread_self_tid();
+ while(!clientsocket_parseorder_top(tid)) {
+ usleep(1000); //1ms
+ }
+ #endif
+ if(entry->type & WHOQUEUETYPE_USERLIST) {
if(argc < 7) return;
//:OGN2.OnlineGamesNet.net 354 skynet 1 pk910 2001:41d0:2:1d3b::babe skynet H@ pk910
struct ChanNode *chan = entry->chan;
//parse flags
int userflags = 0;
int chanuserflags = 0;
- for(i = 0; i < strlen(argv[5]); i++) {
- switch (argv[5][i]) {
+ for(i = 0; i < strlen(argv[6]); i++) {
+ switch (argv[6][i]) {
case '@':
chanuserflags |= CHANUSERFLAG_OPPED;
break;
}
}
- struct UserNode *user = getUserByNick(argv[4]);
+ struct UserNode *user = getUserByNick(argv[5]);
struct ChanUser *chanuser;
- if((chanuserflags & CHANUSERFLAG_INVISIBLE) && (!user || !isBot(user))) {
- user = createTempUser(argv[4]);
+ if((chanuserflags & CHANUSERFLAG_INVISIBLE) && (!user || (user && !isBot(user)))) {
+ user = createTempUser(argv[5]); //always add a temponary user to prevent cache problems when the user joins right now (while it's stored in our cache as being invisible)
user->flags |= USERFLAG_ISTMPUSER;
chan->flags |= CHANFLAG_HAVE_INVISIBLES;
chanuser = addInvisibleChanUser(chan, user);
chanuser->flags = (chanuser->flags & ~CHANUSERFLAG_OPPED_OR_VOICED) | chanuserflags;
} else {
if(user == NULL) {
- user = addUser(argv[4]);
+ user = addUser(argv[5]);
}
if(!(chanuser = getChanUser(user, chan))) {
chanuser = addChanUser(chan, user);
user->last_who = time(0);
if(!*user->ident)
strcpy(user->ident, argv[2]);
+ if(!user->ip)
+ user->ip = createIPNode(argv[3]);
if(!*user->host)
- strcpy(user->host, argv[3]);
- if(!(user->flags & USERFLAG_ISAUTHED) && strcmp(argv[6], "0")) {
- strcpy(user->auth, argv[6]);
+ strcpy(user->host, argv[4]);
+ if(!(user->flags & USERFLAG_ISAUTHED) && strcmp(argv[7], "0")) {
+ strcpy(user->auth, argv[7]);
user->flags |= USERFLAG_ISAUTHED;
}
- } else if(type & WHOQUEUETYPE_USERAUTH) {
+ } else if((entry->type & WHOQUEUETYPE_USERAUTH) && !(entry->type & WHOQUEUETYPE_FOUND)) {
//:OGN2.OnlineGamesNet.net 354 Skynet 1 pk910 2001:41d0:2:1d3b::babe Skynet pk910
entry->type |= WHOQUEUETYPE_FOUND;
entry->user->last_who = time(0);
for(i = 0; i < MAXCALLBACKS; i++) {
userauth_callback_t *callback = entry->callback[i];
if(!callback) break;
- callback(client, entry->user->nick, entry->user, entry->data[i]);
+ if(!entry->module_id[i] || module_loaded(entry->module_id[i]))
+ callback(client, entry->user->nick, entry->user, entry->data[i]);
}
}
}
+static void _recv_whohandler_315(struct ClientSocket *client, char **argv, unsigned int argc);
void recv_whohandler_315(struct ClientSocket *client, char **argv, unsigned int argc) {
+ _recv_whohandler_315(client, argv, argc);
+}
+
+static void _recv_whohandler_315(struct ClientSocket *client, char **argv, unsigned int argc) {
if(argc < 2) return;
char *typestr = strstr(argv[1], ",");
if(!typestr) return;
typestr++;
int type = atoi(typestr);
- if(!(type & WHOQUEUETYPE_ISONQUEUE)) return;
- struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 1);
- if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return;
- if(type & WHOQUEUETYPE_USERLIST) {
+ struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, type, 0);
+ if(entry == NULL) return;
+ #ifdef HAVE_THREADS
+ unsigned int tid = (unsigned int) pthread_self_tid();
+ while(!clientsocket_parseorder_top(tid)) {
+ usleep(1000); //1ms
+ }
+ #endif
+ getNextWHOQueueEntry(client, type, 1);
+ if(entry->type & WHOQUEUETYPE_USERLIST) {
//:OGN2.OnlineGamesNet.net 315 skynet #pk910,1 :End of /WHO list.
entry->chan->flags |= CHANFLAG_RECEIVED_USERLIST;
userlist_callback_t *callback;
for(i = 0; i < MAXCALLBACKS; i++) {
callback = entry->callback[i];
if(!callback) break;
- callback(client, entry->chan, entry->data[i]);
+ if(!entry->module_id[i] || module_loaded(entry->module_id[i]))
+ callback(client, entry->chan, entry->data[i]);
}
if(entry->chan->flags & CHANFLAG_HAVE_INVISIBLES) {
//remove all invisible users again
}
}
}
- } else if(type & WHOQUEUETYPE_USERAUTH) {
+ } else if(entry->type & WHOQUEUETYPE_USERAUTH) {
if(!(entry->type & WHOQUEUETYPE_FOUND)) {
userauth_callback_t *callback;
int i;
for(i = 0; i < MAXCALLBACKS; i++) {
callback = entry->callback[i];
if(!callback) break;
- callback(client, entry->user->nick, NULL, entry->data[i]);
+ if(!entry->module_id[i] || module_loaded(entry->module_id[i]))
+ callback(client, entry->user->nick, NULL, entry->data[i]);
}
}
+ entry->user->flags &= ~USERFLAG_IS_ON_WHO_QUEUE;
+ if(entry->user->flags & USERFLAG_FREE_AFTER_WHO) {
+ delUser(entry->user, 1);
+ }
}
free(entry);
}