-/* UserNode.h - NeonServ v5.3
+/* UserNode.h - NeonServ v5.5
* Copyright (C) 2011-2012 Philipp Kreil (pk910)
*
* This program is free software: you can redistribute it and/or modify
#define USERFLAG_REPLY_PRIVMSG 0x0080
#define USERFLAG_GOD_MODE 0x0100
#define USERFLAG_HAS_USERID 0x0200
+#define USERFLAG_IS_ON_WHO_QUEUE 0x0400 /* prevents the user struct from beeing freed too early */
+#define USERFLAG_FREE_AFTER_WHO 0x0800 /* user struct is no more referenced - free it after WHO */
+#define USERFLAG_QUITTING 0x1000 /* user is currently quitting... */
-#define USERFLAG_WAS_REGISTRING 0x20000000 /* only set for event_join if the quit reason was Registered */
+#define USERFLAG_WAS_REGISTERING 0x20000000 /* only set for event_join if the quit reason was Registered */
#define USERFLAG_SCRIPTFLAG1 0x40000000
#define USERFLAG_SCRIPTFLAG2 0x80000000
struct ChanUser;
struct language;
+struct IPNode;
struct UserNode {
char nick[NICKLEN+1];
char host[HOSTLEN+1];
char realname[REALLEN+1];
char auth[AUTHLEN+1];
- unsigned int flags;
+ struct IPNode *ip;
+ unsigned int flags, usermode;
time_t created, last_who;
struct ChanUser *channel;
struct language *language;
#define isNetworkService(USER) (USER->flags & (USERFLAG_ISBOT | USERFLAG_ISIRCOP | USERFLAG_ISSERVER))
#define isBot(USER) (USER->flags & (USERFLAG_ISBOT))
+#ifndef DND_FUNCTIONS
void init_UserNode();
void free_UserNode();
-int is_valid_nick(const char *nick);
-struct UserNode* getUserByNick(const char *nick);
-struct UserNode* getUserByMask(const char *mask);
-int countUsersWithHost(char *host);
-char *getAuthFakehost(char *auth);
-struct UserNode* searchUserByNick(const char *nick);
-struct UserNode* getAllUsers(struct UserNode *last);
-struct UserNode* getUsersWithAuth(const char *auth, struct UserNode *last);
-int getUserCount();
+/* MODULAR ACCESSIBLE */ int isUserModeSet(struct UserNode *user, char modeChar);
+void parseUserModes(struct UserNode* user, char *modeStr);
+/* MODULAR ACCESSIBLE */ int is_valid_nick(const char *nick);
+/* MODULAR ACCESSIBLE */ struct UserNode* getUserByNick(const char *nick);
+/* MODULAR ACCESSIBLE */ struct UserNode* getUserByMask(const char *mask);
+/* MODULAR ACCESSIBLE */ int countUsersWithHost(char *host);
+/* MODULAR ACCESSIBLE */ char *getAuthFakehost(char *auth);
+/* MODULAR ACCESSIBLE */ struct UserNode* searchUserByNick(const char *nick);
+/* MODULAR ACCESSIBLE */ struct UserNode* getAllUsers(struct UserNode *last);
+/* MODULAR ACCESSIBLE */ struct UserNode* getUsersWithAuth(const char *auth, struct UserNode *last);
+/* MODULAR ACCESSIBLE */ int getUserCount();
struct UserNode* addUser(const char *nick);
struct UserNode* addUserMask(const char *mask);
-struct UserNode* createTempUser(const char *mask);
+/* MODULAR ACCESSIBLE */ struct UserNode* createTempUser(const char *nick);
+struct UserNode* createTempUserMask(const char *mask);
int renameUser(struct UserNode* user, const char *new_nick);
void delUser(struct UserNode* user, int freeUser);
void clearTempUsers();
-
+#endif
#endif