if (!(client && !(client->flags & QSERVER_FLAG_DISCONNECT))) return 0;
if(!len)
len = strlen(msg);
+ int ret = 1;
#ifdef WIN32
- send(client->sock, msg, len, 0);
+ ret = send(client->sock, msg, len, 0);
#else
- write(client->sock, msg, len);
+ ret = write(client->sock, msg, len);
#endif
- return 1;
+ return ret;
}
static void qserver_put(struct QServerClient *client, const char *text, ...) {