#include "IOTimer.h"
#ifdef WIN32
-
+#ifdef _WIN32_WINNT
+#undef _WIN32_WINNT
+#endif
#define _WIN32_WINNT 0x501
-#include <windows.h>
#include <winsock2.h>
+#include <windows.h>
/* This is massively kludgy. Unfortunately, the only performant I/O
* multiplexer with halfway decent semantics under Windows is
return 0;
case IDT_SOCKET:
iosock = engine_win32_get_iosock(wParam);
+ if(!iosock)
+ return 0;
events = WSAGETSELECTEVENT(lParam);
if((events & FD_CONNECT)) {