-/* ClientSocket.h - NeonServ v5.2
- * Copyright (C) 2011 Philipp Kreil (pk910)
+/* ClientSocket.h - NeonServ v5.4
+ * Copyright (C) 2011-2012 Philipp Kreil (pk910)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#define SOCKET_FLAG_RECONNECT 0x20
#define SOCKET_FLAG_SSL 0x40
#define SOCKET_FLAG_HAVE_SSL 0x80
+#define SOCKET_FLAG_QUITTED 0x100
+#define SOCKET_FLAG_FAST_JUMP 0x200
+#define SOCKET_FLAG_SILENT 0x400
+#define SOCKET_FLAG_CHANGENICK 0x800
+
+#define SOCKET_HAVE_BOTCLASSVALUE1 0x10000000
+#define SOCKET_HAVE_BOTCLASSVALUE2 0x20000000
+#define SOCKET_HAVE_BOTCLASSVALUE3 0x40000000
#define BUF_SIZ 512
struct ClientSocket {
int sock;
- unsigned char flags;
+ unsigned int flags;
char buffer[BUF_SIZ*2]; //we need to store up to 2 full commands at once
unsigned int bufferpos;
char *host;
char *ident;
char *realname;
struct UserNode *user;
+ char *network_name;
unsigned long traffic_in;
unsigned long traffic_out;
time_t connection_time;
int botid : 16;
int clientid : 16;
+ void *botclassvalue1;
+ void *botclassvalue2;
+ void *botclassvalue3;
+
+ void *changenick_channels; //parted channels due raw 437
+
struct ClientSocket *next;
};
-struct ClientSocket* create_socket(char *host, int port, char *bindto, char *pass, char *nick, char *ident, char *realname);
-int connect_socket(struct ClientSocket *client);
-int close_socket(struct ClientSocket *client);
+#ifndef DND_FUNCTIONS
+/* MODULAR ACCESSIBLE */ struct ClientSocket* create_socket(char *host, int port, char *bindto, char *pass, char *nick, char *ident, char *realname);
+/* MODULAR ACCESSIBLE */ int connect_socket(struct ClientSocket *client);
+/* MODULAR ACCESSIBLE */ int close_socket(struct ClientSocket *client);
+/* MODULAR ACCESSIBLE */ int disconnect_socket(struct ClientSocket *client);
int write_socket_force(struct ClientSocket *client, char* msg, int len);
-int write_socket(struct ClientSocket *client, char* msg, int len);
-void socket_loop(int timeout_seconds);
-void putsock(struct ClientSocket *client, const char *text, ...) PRINTF_LIKE(2, 3);
-struct ClientSocket* getBots(int flags, struct ClientSocket* last_bot);
+/* MODULAR ACCESSIBLE */ int write_socket(struct ClientSocket *client, char* msg, int len);
+#ifdef HAVE_THREADS
+int clientsocket_parseorder_top(unsigned int tid);
+#endif
+int socket_loop(int timeout_seconds);
+/* MODULAR ACCESSIBLE */ void putsock(struct ClientSocket *client, const char *text, ...) PRINTF_LIKE(2, 3);
+/* MODULAR ACCESSIBLE */ struct ClientSocket* getBots(int flags, struct ClientSocket* last_bot);
+void init_sockets();
void free_sockets();
-
-#endif
\ No newline at end of file
+#endif
+#endif