void connect_socket(struct ClientSocket *client) {
client->iofd = iohandler_connect(client->host, client->port, ((client->flags & SOCKET_FLAG_SSL) ? 1 : 0), client->bind, socket_callback);
client->iofd->data = client;
+ client->flags |= SOCKET_FLAG_RECONNECT;
}
-int close_socket(struct ClientSocket *client) {
+static int _close_socket(struct ClientSocket *client) {
if(client == NULL) return 0;
if((client->flags & SOCKET_FLAG_CONNECTED)) {
iohandler_printf(client->iofd, "QUIT :[NeonServ %s.%d] disconnect requested.\n", NEONSERV_VERSION, patchlevel);
return 1;
}
+int close_socket(struct ClientSocket *client) { //external call (don't reconnect)
+ if(client == NULL) return 0;
+ client->flags &= ~SOCKET_FLAG_RECONNECT;
+ return _close_socket(client);
+}
+
int destroy_socket(struct ClientSocket *client) {
if(client == NULL) return 0;
close_socket(client);
break;
case IOEVENT_NOTCONNECTED:
case IOEVENT_CLOSED:
- close_socket(client);
+ _close_socket(client);
if(client->flags & SOCKET_FLAG_RECONNECT) {
struct timeval timeout;
gettimeofday(&timeout, NULL);