-/* ClientSocket.c - NeonServ v5.0
- * Copyright (C) 2011 Philipp Kreil (pk910)
+/* ClientSocket.c - NeonServ v5.5
+ * Copyright (C) 2011-2012 Philipp Kreil (pk910)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#include "ClientSocket.h"
#include "IRCParser.h"
#include "UserNode.h"
+#include "IRCQueue.h"
+#include "WHOHandler.h"
+#include "HandleInfoHandler.h"
+#include "ConfigParser.h"
+#include "version.h"
+#include "IOHandler.h"
struct socket_list {
struct ClientSocket *data;
unsigned count;
};
+#ifdef HAVE_THREADS
+static pthread_mutex_t synchronized;
+static pthread_mutex_t synchronized_recv;
+
+struct ParseOrder {
+ unsigned int tid;
+ struct ParseOrder *next;
+};
+struct ParseOrder *parse_order = NULL;
+#endif
+
//the magic list :P
static struct socket_list *sockets = NULL;
-static char buffer[BUF_SIZ];
-static void init_sockets() {
+static IOHANDLER_CALLBACK(socket_callback);
+
+void init_sockets() {
+ THREAD_MUTEX_INIT(synchronized);
+ THREAD_MUTEX_INIT(synchronized_recv);
+
sockets = malloc(sizeof(*sockets));
if (!sockets)
{
sockets->count = 0;
}
-struct ClientSocket* create_socket(char *host, int port, char *pass, struct UserNode *user) {
- if(sockets == NULL) init_sockets();
+struct ClientSocket* create_socket(char *host, int port, char *bindto, char *pass, char *nick, char *ident, char *realname) {
+ if(!sockets)
+ init_sockets();
struct ClientSocket *client = malloc(sizeof(*client));
- if (!client)
- {
- perror("malloc() failed");
+ if (!client) {
return NULL;
}
+ client->iofd = NULL;
client->host = strdup(host);
client->port = port;
- printf("Connect: %s:%d\n", client->host, client->port);
+ client->bind = (bindto ? strdup(bindto) : NULL);
client->pass = (pass == NULL ? NULL : strdup(pass));
- client->user = user;
+ client->nick = strdup(nick);
+ client->ident = strdup(ident);
+ client->realname = strdup(realname);
+ client->user = NULL;
+ client->network_name = NULL;
client->flags = 0;
- client->bufferpos = 0;
client->traffic_in = 0;
client->traffic_out = 0;
client->connection_time = 0;
client->botid = 0;
client->clientid = 0;
+ client->queue = NULL;
+ client->whoqueue_first = NULL;
+ client->whoqueue_last = NULL;
+ client->handleinfo_first = NULL;
+ client->handleinfo_last = NULL;
+ SYNCHRONIZE(synchronized);
client->next = sockets->data;
sockets->data = client;
+ DESYNCHRONIZE(synchronized);
return client;
}
-#ifdef WIN32
-
-int connect_socket(struct ClientSocket *client) {
- if((client->flags & SOCKET_FLAG_CONNECTED)) return 1;
- struct hostent *host;
- struct sockaddr_in addr;
- int sock;
- addr.sin_addr.s_addr = inet_addr(client->host);
- if (addr.sin_addr.s_addr == INADDR_NONE) {
- host = gethostbyname(client->host);
- if(!host) {
- return SOCKET_ERROR;
- }
- memcpy(&(addr.sin_addr), host->h_addr_list[0], 4);
- }
- sock = socket(PF_INET, SOCK_STREAM, 0);
- if (sock == -1)
- {
- perror("socket() failed");
- return 0;
- }
-
- addr.sin_port = htons(client->port);
- addr.sin_family = AF_INET;
-
- if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1)
- {
- perror("connect() failed");
- return 0;
- }
-
- client->sock = sock;
- client->flags |= SOCKET_FLAG_CONNECTED;
- client->connection_time = time(0);
-
- //send the IRC Headers
- char sendBuf[512];
- int len;
-
- if(client->pass && strcmp(client->pass, "")) {
- len = sprintf(sendBuf, "PASS :%s\n", client->pass);
- write_socket(client, sendBuf, len);
- }
- len = sprintf(sendBuf, "USER %s 0 0 :%s\n", client->user->ident, client->user->realname);
- write_socket(client, sendBuf, len);
- len = sprintf(sendBuf, "NICK %s\n", client->user->nick);
- write_socket(client, sendBuf, len);
-
- return 1;
+void connect_socket(struct ClientSocket *client) {
+ client->iofd = iohandler_connect(client->host, client->port, ((client->flags & SOCKET_FLAG_SSL) ? 1 : 0), client->bind, socket_callback);
+ client->iofd->data = client;
}
-#else
-
-int connect_socket(struct ClientSocket *client) {
- if((client->flags & SOCKET_FLAG_CONNECTED)) return 1;
- struct hostent *host;
- struct sockaddr_in addr;
- int sock;
- if (!inet_aton(client->host, &addr.sin_addr))
- {
- host = gethostbyname(client->host);
- if (!host)
- {
- perror("gethostbyname() failed");
- return 0;
- }
- addr.sin_addr = *(struct in_addr*)host->h_addr;
- }
- sock = socket(PF_INET, SOCK_STREAM, 0);
- if (sock == -1)
- {
- perror("socket() failed");
- return 0;
- }
-
- addr.sin_port = htons(client->port);
- addr.sin_family = AF_INET;
-
- if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1)
- {
- perror("connect() failed");
- return 0;
- }
-
- client->sock = sock;
- client->flags |= SOCKET_FLAG_CONNECTED;
- client->connection_time = time(0);
-
- //send the IRC Headers
- char sendBuf[512];
- int len;
-
- if(client->pass) {
- len = sprintf(sendBuf, "PASS :%s\n", client->pass);
- write_socket(client, sendBuf, len);
+int close_socket(struct ClientSocket *client) {
+ if(client == NULL) return 0;
+ if((client->flags & SOCKET_FLAG_CONNECTED)) {
+ iohandler_printf(client->iofd, "QUIT :[NeonServ %s.%d] disconnect requested.\n", NEONSERV_VERSION, patchlevel);
+
+ bot_disconnect(client);
+
+ iohandler_close(client->iofd);
+ client->iofd = NULL;
}
- len = sprintf(sendBuf, "USER %s 0 0 :%s\n", client->user->ident, client->user->realname);
- write_socket(client, sendBuf, len);
- len = sprintf(sendBuf, "NICK %s\n", client->user->nick);
- write_socket(client, sendBuf, len);
-
+ client->flags &= ~(SOCKET_FLAG_READY | SOCKET_FLAG_CONNECTED);
+ if(client->queue)
+ queue_destroy(client);
+ if(client->whoqueue_first)
+ clear_whoqueue(client);
+ if(client->handleinfo_first)
+ clear_handleinfoqueue(client);
return 1;
}
-#endif
-
-int close_socket(struct ClientSocket *client) {
+int destroy_socket(struct ClientSocket *client) {
if(client == NULL) return 0;
- if((client->flags & SOCKET_FLAG_CONNECTED))
- close(client->sock);
+ close_socket(client);
+ SYNCHRONIZE(synchronized);
struct ClientSocket *sock, *last_sock = NULL;
for (sock = sockets->data; sock; sock = sock->next) {
if(sock == client) {
else
sockets->data = sock->next;
sockets->count--;
+ break;
} else
last_sock = sock;
}
free(client->host);
- free(client->pass);
+ if(client->bind)
+ free(client->bind);
+ if(client->pass)
+ free(client->pass);
+ if(client->network_name)
+ free(client->network_name);
+ if(client->iofd) //reconnect timer?
+ iohandler_close(client->iofd);
free(client);
+ DESYNCHRONIZE(synchronized);
return 1;
}
-int write_socket(struct ClientSocket *client, char* msg, int len) {
- if(!(client->flags & SOCKET_FLAG_CONNECTED)) return 0;
- printf("[send %d] %s", len, msg);
- #ifdef WIN32
- send(client->sock, msg, len, 0);
+int write_socket_force(struct ClientSocket *client, char* msg, int len) {
+ if(!(client && (client->flags & SOCKET_FLAG_CONNECTED))) return 0;
+ SYNCHRONIZE(synchronized);
+ #ifdef HAVE_THREADS
+ putlog(LOGLEVEL_RAW, "[%d send %d] %s", getCurrentThreadID(), len, msg);
#else
- write(client->sock, msg, len);
+ putlog(LOGLEVEL_RAW, "[send %d] %s", len, msg);
#endif
+ iohandler_send(client->iofd, msg, len);
client->traffic_out += len;
+ DESYNCHRONIZE(synchronized);
return 1;
}
-void socket_loop(int timeout_seconds) {
- if(sockets == NULL) return;
- fd_set fds;
- struct timeval timeout;
- struct ClientSocket *sock;
- int ret = 0, bytes, i;
-
- FD_ZERO(&fds);
- for (sock = sockets->data; sock; sock = sock->next) {
- if(!(sock->flags & SOCKET_FLAG_CONNECTED)) continue; //skip disconnected sockets
- FD_SET(sock->sock, &fds);
- if(sock->sock > ret)
- ret = sock->sock;
+int write_socket(struct ClientSocket *client, char* msg, int len) {
+ if(!(client && (client->flags & SOCKET_FLAG_CONNECTED))) return 0;
+ if(client->flags & SOCKET_FLAG_USE_QUEUE)
+ return queue_add(client, msg, len);
+ else
+ return write_socket_force(client, msg, len);
+}
+
+#if HAVE_THREADS
+static void clientsocket_start_of_recv(unsigned int tid) {
+ SYNCHRONIZE(whohandler_sync);
+ struct ParseOrder *entry, *last;
+ for(last = parse_order; last; last = last->next) {
+ if(last->next == NULL)
+ break;
}
- timeout.tv_sec = timeout_seconds;
- timeout.tv_usec = 0;
- ret = select(ret + 1, &fds, NULL, NULL, &timeout);
- if(ret == 0) return;
- for (sock = sockets->data; sock; sock = sock->next) {
- if((sock->flags & SOCKET_FLAG_CONNECTED) && FD_ISSET(sock->sock, &fds)) {
- if(sock->bufferpos != 0) {
- #ifdef WIN32
- bytes = recv(sock->sock, buffer, sizeof(buffer), 0);
- #else
- bytes = read(sock->sock, buffer, sizeof(buffer));
- #endif
- if(bytes > 0) {
- for(i = 0; i < bytes; i++) {
- if(sock->bufferpos + i == BUF_SIZ*2) break; //buffer overflow
- sock->buffer[sock->bufferpos + i] = buffer[i];
- }
- sock->bufferpos += i;
- }
- } else {
- #ifdef WIN32
- bytes = recv(sock->sock, sock->buffer, sizeof(sock->buffer), 0);
- #else
- bytes = read(sock->sock, sock->buffer, sizeof(sock->buffer));
- #endif
- if(bytes > 0)
- sock->bufferpos = bytes;
- }
- if(bytes <= 0) {
- //error
- sock->flags &= ~(SOCKET_FLAG_CONNECTED | SOCKET_FLAG_READY);
- bot_disconnect(sock);
- } else {
- sock->traffic_in += bytes;
- int used = parse_lines(sock, sock->buffer, sock->bufferpos);
- if(used == sock->bufferpos + 1) {
- //used all bytes so just reset the bufferpos
- sock->bufferpos = 0;
- } else {
- for(i = 0; i < sock->bufferpos - used; i++) {
- sock->buffer[i] = sock->buffer[i+used];
- }
- sock->bufferpos -= used;
- }
- }
+ entry = malloc(sizeof(*entry));
+ entry->tid = tid;
+ entry->next = NULL;
+ if(last)
+ last->next = entry;
+ else
+ parse_order = entry;
+ DESYNCHRONIZE(whohandler_sync);
+}
+
+static void clientsocket_end_of_recv(unsigned int tid) {
+ SYNCHRONIZE(whohandler_sync);
+ struct ParseOrder *entry, *last = NULL;
+ for(entry = parse_order; entry; entry = entry->next) {
+ if(entry->tid == tid) {
+ if(last)
+ last->next = entry->next;
+ else
+ parse_order = entry->next;
+ free(entry);
+ break;
+ } else
+ last = entry;
+ }
+ DESYNCHRONIZE(whohandler_sync);
+}
+
+int clientsocket_parseorder_top(unsigned int tid) {
+ if(parse_order && parse_order->tid == tid)
+ return 1;
+ else
+ return 0;
+}
+#endif
+
+static IOHANDLER_CALLBACK(socket_callback) {
+ struct ClientSocket *client = event->iofd->data;
+ unsigned int tid;
+ switch(event->type) {
+ case IOEVENT_CONNECTED:
+ client->flags |= SOCKET_FLAG_CONNECTED;
+ if(client->pass && strcmp(client->pass, ""))
+ iohandler_printf(event->iofd, "PASS :%s", client->pass);
+ iohandler_printf(event->iofd, "USER %s 0 0 :%s", client->ident, client->realname);
+ iohandler_printf(event->iofd, "NICK %s", client->nick);
+ break;
+ case IOEVENT_NOTCONNECTED:
+ case IOEVENT_CLOSED:
+ close_socket(client);
+ if(client->flags & SOCKET_FLAG_RECONNECT) {
+ struct timeval timeout;
+ gettimeofday(&timeout, NULL);
+ timeout.tv_sec += SOCKET_RECONNECT_TIME;
+ client->iofd = iohandler_timer(timeout, socket_callback);
+ client->iofd->data = client;
}
+ break;
+ case IOEVENT_TIMEOUT: //reconnect timer
+ connect_socket(client);
+ break;
+ case IOEVENT_RECV:
+ #ifdef HAVE_THREADS
+ tid = (unsigned int) pthread_self_tid();
+ clientsocket_start_of_recv(tid);
+ #endif
+ client->traffic_in += strlen(event->data.recv_str);
+ parse_line(client, event->data.recv_str);
+ #ifdef HAVE_THREADS
+ clientsocket_end_of_recv(tid);
+ #endif
+ break;
+ default:
+ break;
}
}
-void
-putsock(struct ClientSocket *client, const char *text, ...)
-{
+void putsock(struct ClientSocket *client, const char *text, ...) {
va_list arg_list;
char sendBuf[MAXLEN];
int pos;
- if (!(client->flags & SOCKET_FLAG_CONNECTED)) return;
+ if (!(client && (client->flags & SOCKET_FLAG_CONNECTED))) return;
sendBuf[0] = '\0';
va_start(arg_list, text);
pos = vsnprintf(sendBuf, MAXLEN - 2, text, arg_list);
struct ClientSocket *client, *next;
for (client = sockets->data; client; client = next) {
next = client->next;
- if((client->flags & SOCKET_FLAG_CONNECTED))
- close(client->sock);
- free(client->host);
- free(client->pass);
- free(client);
+ destroy_socket(client);
}
free(sockets);
sockets = NULL;