struct UserNode *next;
};
+#define isNetworkService(USER) (USER->flags & (USERFLAG_ISBOT | USERFLAG_ISIRCOP))
+
void init_UserNode();
void free_UserNode();
int is_valid_nick(const char *nick);
void delUser(struct UserNode* user, int freeUser);
void clearTempUsers();
-void load_user_settings(struct UserNode* user);
-int isGodMode(struct UserNode *user);
-
#endif