+struct ModeBuffer* initModeBuffer(struct ClientSocket *client, struct ChanNode *chan);
+#define modeBufferSimpleMode(MODEBUF,ADD,MODE) modeBufferSet(MODEBUF, ADD, MODE, NULL)
+#define modeBufferOp(MODEBUF,USER) modeBufferSet(MODEBUF, 1, 'o', USER)
+#define modeBufferDeop(MODEBUF,USER) modeBufferSet(MODEBUF, 0, 'o', USER)
+#define modeBufferVoice(MODEBUF,USER) modeBufferSet(MODEBUF, 1, 'v', USER)
+#define modeBufferDevoice(MODEBUF,USER) modeBufferSet(MODEBUF, 0, 'v', USER)
+void modeBufferSet(struct ModeBuffer *modeBuf, int add, char mode, char *param);
+void flushModeBuffer(struct ModeBuffer *modeBuf);
+void freeModeBuffer(struct ModeBuffer *modeBuf);
+