-void fourwins_event_quit(struct UserNode *user) {
- struct fourwins_game *game;
- for(game = fourwins_active_games; game; game = game->next) {
- if(game->player[0]->user == user || game->player[1]->user == user) {
- fourwins_reply(game, "NF_4WINS_GAME_CLOSED");
- fourwins_free_game(game);
- return;
- }
- struct fourwins_guest *guest, *prev_guest = NULL;
- for(guest = game->guests; guest; guest = guest->next) {
- if(guest->chanuser->user == user) {
- if(prev_guest)
- prev_guest->next = guest->next;
- else
- game->guests = guest->next;
- free(guest);
- break;
- } else
- prev_guest = guest;
- }
- }
-}
-