struct UserNode *gameuser;
struct ChanUser *chanuser;
if(!argc || !(gameuser = getUserByNick(argv[0])) || !(chanuser = getChanUser(gameuser, chan))) {
struct UserNode *gameuser;
struct ChanUser *chanuser;
if(!argc || !(gameuser = getUserByNick(argv[0])) || !(chanuser = getChanUser(gameuser, chan))) {