+#ifndef DND_FUNCTIONS
+/* MODULAR ACCESSIBLE */ void _loadUserSettings(struct UserNode* user);
+/* MODULAR ACCESSIBLE */ int isGodMode(struct UserNode *user);
+/* MODULAR ACCESSIBLE */ char *getChanDefault(char *channel_setting);
+/* MODULAR ACCESSIBLE */ int getChannelAccess(struct UserNode *user, struct ChanNode *chan);
+/* MODULAR ACCESSIBLE */ int checkChannelAccess(struct UserNode *user, struct ChanNode *chan, char *channel_setting, int allow_501);
+/* MODULAR ACCESSIBLE */ void _loadChannelSettings(struct ChanNode *chan);