-struct ClientSocket* create_socket(char *host, int port, char *bindto, char *pass, char *nick, char *ident, char *realname);
-int connect_socket(struct ClientSocket *client);
-int close_socket(struct ClientSocket *client);
-int disconnect_socket(struct ClientSocket *client);
+#ifndef DND_FUNCTIONS
+/* MODULAR ACCESSIBLE */ struct ClientSocket* create_socket(char *host, int port, char *bindto, char *pass, char *nick, char *ident, char *realname);
+/* MODULAR ACCESSIBLE */ int connect_socket(struct ClientSocket *client);
+/* MODULAR ACCESSIBLE */ int close_socket(struct ClientSocket *client);
+/* MODULAR ACCESSIBLE */ int disconnect_socket(struct ClientSocket *client);