void connect_socket(struct ClientSocket *client) {
client->iofd = iohandler_connect(client->host, client->port, ((client->flags & SOCKET_FLAG_SSL) ? 1 : 0), client->bind, socket_callback);
client->iofd->data = client;
void connect_socket(struct ClientSocket *client) {
client->iofd = iohandler_connect(client->host, client->port, ((client->flags & SOCKET_FLAG_SSL) ? 1 : 0), client->bind, socket_callback);
client->iofd->data = client;