#include "IODNSAddress.struct.h"
struct IOSocketBuffer {
- char *buffer;
- size_t bufpos, buflen;
+ char *buffer;
+ size_t bufpos, buflen;
};
#ifndef _IOHandler_internals
struct IODNSEvent;
struct IOEngine {
- const char *name;
- int (*init)(void);
- void (*add)(struct _IOSocket *iosock);
- void (*remove)(struct _IOSocket *iosock);
- void (*update)(struct _IOSocket *iosock);
- void (*loop)(struct timeval *timeout);
- void (*cleanup)(void);
+ const char *name;
+ int (*init)(void);
+ void (*add)(struct _IOSocket *iosock);
+ void (*remove)(struct _IOSocket *iosock);
+ void (*update)(struct _IOSocket *iosock);
+ void (*loop)(struct timeval *timeout);
+ void (*cleanup)(void);
};
/* IO Engines */
};
struct _IOSocket {
- int fd;
+ int fd;
unsigned int socket_flags : 32;
unsigned int port : 16;
struct IOSocketBuffer readbuf;
- struct IOSocketBuffer writebuf;
+ struct IOSocketBuffer writebuf;
struct IOSSLDescriptor *sslnode;
typedef IOSOCKET_CALLBACK(iosocket_callback);
enum IOSocketStatus {
- IOSOCKET_CLOSED, /* descriptor is dead (socket waiting for removal or timer) */
- IOSOCKET_LISTENING, /* descriptor is waiting for connections (server socket) */
- IOSOCKET_CONNECTING, /* descriptor is waiting for connection approval (connecting client socket) */
- IOSOCKET_CONNECTED, /* descriptor is connected (connected client socket) */
+ IOSOCKET_CLOSED, /* descriptor is dead (socket waiting for removal or timer) */
+ IOSOCKET_LISTENING, /* descriptor is waiting for connections (server socket) */
+ IOSOCKET_CONNECTING, /* descriptor is waiting for connection approval (connecting client socket) */
+ IOSOCKET_CONNECTED, /* descriptor is connected (connected client socket) */
IOSOCKET_SSLHANDSHAKE /* descriptor is waiting for ssl (handshake) */
};
enum IOSocketEventType {
- IOSOCKETEVENT_IGNORE,
- IOSOCKETEVENT_RECV, /* client socket received something (read_lines == 1 => recv_str valid; read_lines == 0 => recv_buf valid) */
- IOSOCKETEVENT_CONNECTED, /* client socket connected successful */
- IOSOCKETEVENT_NOTCONNECTED, /* client socket could not connect (errid valid) */
- IOSOCKETEVENT_CLOSED, /* client socket lost connection (errid valid) */
- IOSOCKETEVENT_ACCEPT, /* server socket accepted new connection (accept_socket valid) */
+ IOSOCKETEVENT_IGNORE,
+ IOSOCKETEVENT_RECV, /* client socket received something (read_lines == 1 => recv_str valid; read_lines == 0 => recv_buf valid) */
+ IOSOCKETEVENT_CONNECTED, /* client socket connected successful */
+ IOSOCKETEVENT_NOTCONNECTED, /* client socket could not connect (errid valid) */
+ IOSOCKETEVENT_CLOSED, /* client socket lost connection (errid valid) */
+ IOSOCKETEVENT_ACCEPT, /* server socket accepted new connection (accept_socket valid) */
IOSOCKETEVENT_DNSFAILED /* failed to lookup DNS information (recv_str contains error message) */
};
};
struct IOSocketEvent {
- enum IOSocketEventType type;
- struct IOSocket *socket;
- union {
- char *recv_str;
+ enum IOSocketEventType type;
+ struct IOSocket *socket;
+ union {
+ char *recv_str;
struct IOSocketBuffer *recv_buf;
- int errid;
- struct IOSocket *accept_socket;
- } data;
+ int errid;
+ struct IOSocket *accept_socket;
+ } data;
};
struct IOSocket *iosocket_connect(const char *hostname, unsigned int port, int ssl, const char *bindhost, iosocket_callback *callback);