1 /* ClientSocket.h - NeonServ v5.2
2 * Copyright (C) 2011 Philipp Kreil (pk910)
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef _ClientSocket_h
18 #define _ClientSocket_h
22 #define SOCKET_FLAG_DEAD 0x01
23 #define SOCKET_FLAG_CONNECTED 0x02
24 #define SOCKET_FLAG_READY 0x04
25 #define SOCKET_FLAG_PREFERRED 0x08 /* prefered bot to send datas to the IRC World (NOTICE's WHO's etc pp) */
26 #define SOCKET_FLAG_USE_QUEUE 0x10
27 #define SOCKET_FLAG_RECONNECT 0x20
37 char buffer[BUF_SIZ*2]; //we need to store up to 2 full commands at once
38 unsigned int bufferpos;
42 struct UserNode *user;
43 unsigned long traffic_in;
44 unsigned long traffic_out;
45 time_t connection_time;
47 struct BotQueue *queue;
49 struct WHOQueueEntry *whoqueue_first;
50 struct WHOQueueEntry *whoqueue_last;
55 struct ClientSocket *next;
58 struct ClientSocket* create_socket(char *host, int port, char *pass, struct UserNode *user);
59 int connect_socket(struct ClientSocket *client);
60 int close_socket(struct ClientSocket *client);
61 int write_socket_force(struct ClientSocket *client, char* msg, int len);
62 int write_socket(struct ClientSocket *client, char* msg, int len);
63 void socket_loop(int timeout_seconds);
64 void putsock(struct ClientSocket *client, const char *text, ...) PRINTF_LIKE(2, 3);
65 struct ClientSocket* getBots(int flags, struct ClientSocket* last_bot);