News for srvx release 0.9.5 [March 21, 2001 - Present] --------------------------- - 0.9.5 released March 21, 2001. - This is the LAST release before 1.0 goes out. - We came across a (large) memory leak in FreeBSD's libc and worked around it. We also submitted a bug report to the FreeBSD team. - As far as we know, no more serious bugs are present in srvx. Most development before 1.0 will be tweaking and minor fixups. - Helpfiles should be up to date before the release of 1.0. - Just showing off srvx's speed: <@Jedi> ?timecmd trace count host * -OpServX(OpServX@Services.GamesNET.net)- Found 4593 matches. -OpServX(OpServX@Services.GamesNET.net)- Command `trace' finished in 0.003037 seconds. News for everything prior to 0.9.5 [April 16, 2000 - March 20, 2001] ---------------------------------- - Coding began about 1 year prior to the 0.9.5 release. - Documentation up to 0.9.5 is virtually non-existant. - PRE01 released April 16, 2000. - PRE02 released April 18, 2000. - After the main parts were completed, it all came down to bug fixing. - 0.1 released June 13, 2000. - srvx was setup on a machine and linked to GamesNET for its initial beta tests. Many many many bugs were fixed in the first week, fewer as time went along. - 0.2 released July 5, 2000. - Between 0.2 and 0.7 code for the services themselves was put in. Prior to this was mainly core coding. - Using dmalloc, bounds-checking and new log replaying code, we were able to hammer out alot bugs, some of which were severe enough to cause a segfault. - 0.7 released December 15, 2000. [0.3 through 0.6 never released] - 0.9 released January 17, 2001. [0.8 never released] - Just prior to the 0.9.5 release, numerous memory leaks were fixed, prompting the release of 0.9.5. - srvx is still running smoothly on GamesNET. If we didn't take it down every 2 days to be updated with new patches, its uptime would be quite high.