struct Membership *member;
for(member = state->chptr->members; member; member = member->next_member) {
struct MemberFlood *floodnode;
- for(floodnode = member->flood;; floodnode = floodnode->next_memberflood) {
+ for(floodnode = member->flood;floodnode ; floodnode = floodnode->next_memberflood) {
if(floodnode->next_memberflood == NULL) break;
} //simply walk to the end
+ if(!floodnode) continue;
floodnode->next_memberflood = free_MemberFlood;
free_MemberFlood = floodnode;
member->flood = NULL;