X-Git-Url: http://git.pk910.de/?p=ircu2.10.12-pk.git;a=blobdiff_plain;f=ircd%2Fs_bsd.c;fp=ircd%2Fs_bsd.c;h=7e3205af764cf2f3d72694d4d54363cb3b262f0f;hp=0000000000000000000000000000000000000000;hb=0400a5a6479398d82526785c18c0df8bc8b92dce;hpb=d17e10da972ce5776c60b4c317267c6abe0e1ead diff --git a/ircd/s_bsd.c b/ircd/s_bsd.c new file mode 100644 index 0000000..7e3205a --- /dev/null +++ b/ircd/s_bsd.c @@ -0,0 +1,958 @@ +/* + * IRC - Internet Relay Chat, ircd/s_bsd.c + * Copyright (C) 1990 Jarkko Oikarinen and + * University of Oulu, Computing Center + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 1, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ +/** @file + * @brief Functions that now (or in the past) relied on BSD APIs. + * @version $Id$ + */ +#include "config.h" + +#include "s_bsd.h" +#include "client.h" +#include "IPcheck.h" +#include "channel.h" +#include "class.h" +#include "hash.h" +#include "ircd_alloc.h" +#include "ircd_log.h" +#include "ircd_features.h" +#include "ircd_osdep.h" +#include "ircd_reply.h" +#include "ircd_snprintf.h" +#include "ircd_string.h" +#include "ircd.h" +#include "list.h" +#include "listener.h" +#include "msg.h" +#include "msgq.h" +#include "numeric.h" +#include "numnicks.h" +#include "packet.h" +#include "parse.h" +#include "querycmds.h" +#include "res.h" +#include "s_auth.h" +#include "s_conf.h" +#include "s_debug.h" +#include "s_misc.h" +#include "s_user.h" +#include "send.h" +#include "struct.h" +#include "sys.h" +#include "uping.h" +#include "version.h" + +/* #include -- Now using assert in ircd_log.h */ +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +/** Array of my own clients, indexed by file descriptor. */ +struct Client* LocalClientArray[MAXCONNECTIONS]; +/** Maximum file descriptor in current use. */ +int HighestFd = -1; +/** Default local address for outbound IPv4 connections. */ +struct irc_sockaddr VirtualHost_v4; +/** Default local address for outbound IPv6 connections. */ +struct irc_sockaddr VirtualHost_v6; +/** Temporary buffer for reading data from a peer. */ +static char readbuf[SERVER_TCP_WINDOW]; + +/* + * report_error text constants + */ +const char* const ACCEPT_ERROR_MSG = "error accepting connection for %s: %s"; +const char* const BIND_ERROR_MSG = "bind error for %s: %s"; +const char* const CONNECT_ERROR_MSG = "connect to host %s failed: %s"; +const char* const CONNLIMIT_ERROR_MSG = "connect limit exceeded for %s: %s"; +const char* const LISTEN_ERROR_MSG = "listen error for %s: %s"; +const char* const NONB_ERROR_MSG = "error setting non-blocking for %s: %s"; +const char* const PEERNAME_ERROR_MSG = "getpeername failed for %s: %s"; +const char* const POLL_ERROR_MSG = "poll error for %s: %s"; +const char* const REGISTER_ERROR_MSG = "registering %s: %s"; +const char* const REUSEADDR_ERROR_MSG = "error setting SO_REUSEADDR for %s: %s"; +const char* const SELECT_ERROR_MSG = "select error for %s: %s"; +const char* const SETBUFS_ERROR_MSG = "error setting buffer size for %s: %s"; +const char* const SOCKET_ERROR_MSG = "error creating socket for %s: %s"; +const char* const TOS_ERROR_MSG = "error setting TOS for %s: %s"; + + +static void client_sock_callback(struct Event* ev); +static void client_timer_callback(struct Event* ev); + + +/* + * Cannot use perror() within daemon. stderr is closed in + * ircd and cannot be used. And, worse yet, it might have + * been reassigned to a normal connection... + */ + +/** Replacement for perror(). Record error to log. Send a copy to all + * *LOCAL* opers, but only if no errors were sent to them in the last + * 20 seconds. + * @param text A *format* string for outputting error. It must contain + * only two '%s', the first will be replaced by the sockhost from the + * cptr, and the latter will be taken from sys_errlist[errno]. + * @param who The client associated with the error. + * @param err The errno value to display. + */ +void report_error(const char* text, const char* who, int err) +{ + static time_t last_notice = 0; + int errtmp = errno; /* debug may change 'errno' */ + const char* errmsg = (err) ? strerror(err) : ""; + + if (!errmsg) + errmsg = "Unknown error"; + + if (EmptyString(who)) + who = "unknown"; + + sendto_opmask_butone_ratelimited(0, SNO_OLDSNO, &last_notice, text, who, errmsg); + log_write(LS_SOCKET, L_ERROR, 0, text, who, errmsg); + errno = errtmp; +} + + +/** Called when resolver query finishes. If the DNS lookup was + * successful, start the connection; otherwise notify opers of the + * failure. + * @param vptr The struct ConfItem representing the Connect block. + * @param hp A pointer to the DNS lookup results (NULL on failure). + */ +static void connect_dns_callback(void* vptr, const struct irc_in_addr *addr, const char *h_name) +{ + struct ConfItem* aconf = (struct ConfItem*) vptr; + assert(aconf); + aconf->dns_pending = 0; + if (addr) { + memcpy(&aconf->address, addr, sizeof(aconf->address)); + connect_server(aconf, 0); + } + else + sendto_opmask_butone(0, SNO_OLDSNO, "Connect to %s failed: host lookup", + aconf->name); +} + +/** Closes all file descriptors. + * @param close_stderr If non-zero, also close stderr. + */ +void close_connections(int close_stderr) +{ + int i; + if (close_stderr) + { + close(0); + close(1); + close(2); + } + for (i = 3; i < MAXCONNECTIONS; ++i) + close(i); +} + +/** Initialize process fd limit to MAXCONNECTIONS. + */ +int init_connection_limits(void) +{ + int limit = os_set_fdlimit(MAXCONNECTIONS); + if (0 == limit) + return 1; + if (limit < 0) { + fprintf(stderr, "error setting max fds to %d: %s\n", limit, strerror(errno)); + } + else if (limit > 0) { + fprintf(stderr, "ircd fd table too big\nHard Limit: %d IRC max: %d\n", + limit, MAXCONNECTIONS); + fprintf(stderr, "set MAXCONNECTIONS to a smaller value"); + } + return 0; +} + +/** Set up address and port and make a connection. + * @param aconf Provides the connection information. + * @param cptr Client structure for the peer. + * @return Non-zero on success; zero on failure. + */ +static int connect_inet(struct ConfItem* aconf, struct Client* cptr) +{ + const struct irc_sockaddr *local; + IOResult result; + int family = 0; + + assert(0 != aconf); + assert(0 != cptr); + /* + * Might as well get sockhost from here, the connection is attempted + * with it so if it fails its useless. + */ + if (irc_in_addr_valid(&aconf->origin.addr)) + local = &aconf->origin; + else if (irc_in_addr_is_ipv4(&aconf->address.addr)) { + local = &VirtualHost_v4; + family = AF_INET; + } else + local = &VirtualHost_v6; + cli_fd(cptr) = os_socket(local, SOCK_STREAM, cli_name(cptr), family); + if (cli_fd(cptr) < 0) + return 0; + + /* + * save connection info in client + */ + memcpy(&cli_ip(cptr), &aconf->address.addr, sizeof(cli_ip(cptr))); + ircd_ntoa_r(cli_sock_ip(cptr), &cli_ip(cptr)); + /* + * we want a big buffer for server connections + */ + if (!os_set_sockbufs(cli_fd(cptr), feature_int(FEAT_SOCKSENDBUF), feature_int(FEAT_SOCKRECVBUF))) { + cli_error(cptr) = errno; + report_error(SETBUFS_ERROR_MSG, cli_name(cptr), errno); + close(cli_fd(cptr)); + cli_fd(cptr) = -1; + return 0; + } + /* + * Set the TOS bits - this is nonfatal if it doesn't stick. + */ + if (!os_set_tos(cli_fd(cptr), feature_int(FEAT_TOS_SERVER))) { + report_error(TOS_ERROR_MSG, cli_name(cptr), errno); + } + if ((result = os_connect_nonb(cli_fd(cptr), &aconf->address)) == IO_FAILURE) { + cli_error(cptr) = errno; + report_error(CONNECT_ERROR_MSG, cli_name(cptr), errno); + close(cli_fd(cptr)); + cli_fd(cptr) = -1; + return 0; + } + if (!socket_add(&(cli_socket(cptr)), client_sock_callback, + (void*) cli_connect(cptr), + (result == IO_SUCCESS) ? SS_CONNECTED : SS_CONNECTING, + SOCK_EVENT_READABLE, cli_fd(cptr))) { + cli_error(cptr) = ENFILE; + report_error(REGISTER_ERROR_MSG, cli_name(cptr), ENFILE); + close(cli_fd(cptr)); + cli_fd(cptr) = -1; + return 0; + } + cli_freeflag(cptr) |= FREEFLAG_SOCKET; + return 1; +} + +/** Attempt to send a sequence of bytes to the connection. + * As a side effect, updates \a cptr's FLAG_BLOCKED setting + * and sendB/sendK fields. + * @param cptr Client that should receive data. + * @param buf Message buffer to send to client. + * @return Negative on connection-fatal error; otherwise + * number of bytes sent. + */ +unsigned int deliver_it(struct Client *cptr, struct MsgQ *buf) +{ + unsigned int bytes_written = 0; + unsigned int bytes_count = 0; + assert(0 != cptr); + + switch (os_sendv_nonb(cli_fd(cptr), buf, &bytes_count, &bytes_written)) { + case IO_SUCCESS: + ClrFlag(cptr, FLAG_BLOCKED); + + cli_sendB(cptr) += bytes_written; + cli_sendB(&me) += bytes_written; + /* A partial write implies that future writes will block. */ + if (bytes_written < bytes_count) + SetFlag(cptr, FLAG_BLOCKED); + break; + case IO_BLOCKED: + SetFlag(cptr, FLAG_BLOCKED); + break; + case IO_FAILURE: + cli_error(cptr) = errno; + SetFlag(cptr, FLAG_DEADSOCKET); + break; + } + return bytes_written; +} + +/** Complete non-blocking connect()-sequence. Check access and + * terminate connection, if trouble detected. + * @param cptr Client to which we have connected, with all ConfItem structs attached. + * @return Zero on failure (caller should exit_client()), non-zero on success. + */ +static int completed_connection(struct Client* cptr) +{ + struct ConfItem *aconf; + time_t newts; + struct Client *acptr; + int i; + + assert(0 != cptr); + + /* + * get the socket status from the fd first to check if + * connection actually succeeded + */ + if ((cli_error(cptr) = os_get_sockerr(cli_fd(cptr)))) { + const char* msg = strerror(cli_error(cptr)); + if (!msg) + msg = "Unknown error"; + sendto_opmask_butone(0, SNO_OLDSNO, "Connection failed to %s: %s", + cli_name(cptr), msg); + return 0; + } + if (!(aconf = find_conf_byname(cli_confs(cptr), cli_name(cptr), CONF_SERVER))) { + sendto_opmask_butone(0, SNO_OLDSNO, "Lost Server Line for %s", cli_name(cptr)); + return 0; + } + if (s_state(&(cli_socket(cptr))) == SS_CONNECTING) + socket_state(&(cli_socket(cptr)), SS_CONNECTED); + + if (!EmptyString(aconf->passwd)) + sendrawto_one(cptr, MSG_PASS " :%s", aconf->passwd); + + /* + * Create a unique timestamp + */ + newts = TStime(); + for (i = HighestFd; i > -1; --i) { + if ((acptr = LocalClientArray[i]) && + (IsServer(acptr) || IsHandshake(acptr))) { + if (cli_serv(acptr)->timestamp >= newts) + newts = cli_serv(acptr)->timestamp + 1; + } + } + assert(0 != cli_serv(cptr)); + + cli_serv(cptr)->timestamp = newts; + SetHandshake(cptr); + /* + * Make us timeout after twice the timeout for DNS look ups + */ + cli_lasttime(cptr) = CurrentTime; + ClearPingSent(cptr); + + sendrawto_one(cptr, MSG_SERVER " %s 1 %Tu %Tu J%s %s%s +%s6 :%s", + cli_name(&me), cli_serv(&me)->timestamp, newts, + MAJOR_PROTOCOL, NumServCap(&me), + feature_bool(FEAT_HUB) ? "h" : "", cli_info(&me)); + + return (IsDead(cptr)) ? 0 : 1; +} + +/** Close the physical connection. Side effects: MyConnect(cptr) + * becomes false and cptr->from becomes NULL. + * @param cptr Client to disconnect. + */ +void close_connection(struct Client *cptr) +{ + struct ConfItem* aconf; + + if (IsServer(cptr)) { + ServerStats->is_sv++; + ServerStats->is_sbs += cli_sendB(cptr); + ServerStats->is_sbr += cli_receiveB(cptr); + ServerStats->is_sti += CurrentTime - cli_firsttime(cptr); + /* + * If the connection has been up for a long amount of time, schedule + * a 'quick' reconnect, else reset the next-connect cycle. + */ + if ((aconf = find_conf_exact(cli_name(cptr), cptr, CONF_SERVER))) { + /* + * Reschedule a faster reconnect, if this was a automatically + * connected configuration entry. (Note that if we have had + * a rehash in between, the status has been changed to + * CONF_ILLEGAL). But only do this if it was a "good" link. + */ + aconf->hold = CurrentTime; + aconf->hold += ((aconf->hold - cli_since(cptr) > + feature_int(FEAT_HANGONGOODLINK)) ? + feature_int(FEAT_HANGONRETRYDELAY) : ConfConFreq(aconf)); +/* if (nextconnect > aconf->hold) */ +/* nextconnect = aconf->hold; */ + } + } + else if (IsUser(cptr)) { + ServerStats->is_cl++; + ServerStats->is_cbs += cli_sendB(cptr); + ServerStats->is_cbr += cli_receiveB(cptr); + ServerStats->is_cti += CurrentTime - cli_firsttime(cptr); + } + else + ServerStats->is_ni++; + + if (-1 < cli_fd(cptr)) { + flush_connections(cptr); + LocalClientArray[cli_fd(cptr)] = 0; + close(cli_fd(cptr)); + socket_del(&(cli_socket(cptr))); /* queue a socket delete */ + cli_fd(cptr) = -1; + } + SetFlag(cptr, FLAG_DEADSOCKET); + + MsgQClear(&(cli_sendQ(cptr))); + client_drop_sendq(cli_connect(cptr)); + DBufClear(&(cli_recvQ(cptr))); + memset(cli_passwd(cptr), 0, sizeof(cli_passwd(cptr))); + set_snomask(cptr, 0, SNO_SET); + + det_confs_butmask(cptr, 0); + + if (cli_listener(cptr)) { + release_listener(cli_listener(cptr)); + cli_listener(cptr) = 0; + } + + for ( ; HighestFd > 0; --HighestFd) { + if (LocalClientArray[HighestFd]) + break; + } +} + +/** Close all unregistered connections. + * @param source Oper who requested the close. + * @return Number of closed connections. + */ +int net_close_unregistered_connections(struct Client* source) +{ + int i; + struct Client* cptr; + int count = 0; + assert(0 != source); + + for (i = HighestFd; i > 0; --i) { + if ((cptr = LocalClientArray[i]) && !IsRegistered(cptr)) { + send_reply(source, RPL_CLOSING, get_client_name(source, HIDE_IP)); + exit_client(source, cptr, &me, "Oper Closing"); + ++count; + } + } + return count; +} + +/** Creates a client which has just connected to us on the given fd. + * The sockhost field is initialized with the ip# of the host. + * The client is not added to the linked list of clients, it is + * passed off to the auth handler for dns and ident queries. + * @param listener Listening socket that received the connection. + * @param fd File descriptor of new connection. + */ +void add_connection(struct Listener* listener, int fd) { + struct irc_sockaddr addr; + struct Client *new_client; + time_t next_target = 0; + + const char* const throttle_message = + "ERROR :Your host is trying to (re)connect too fast -- throttled\r\n"; + /* 12345678901234567890123456789012345679012345678901234567890123456 */ + const char* const register_message = + "ERROR :Unable to complete your registration\r\n"; + + assert(0 != listener); + + /* + * Removed preliminary access check. Full check is performed in m_server and + * m_user instead. Also connection time out help to get rid of unwanted + * connections. + */ + if (!os_get_peername(fd, &addr) || !os_set_nonblocking(fd)) { + ++ServerStats->is_ref; + close(fd); + return; + } + /* + * Disable IP (*not* TCP) options. In particular, this makes it impossible + * to use source routing to connect to the server. If we didn't do this + * (and if intermediate networks didn't drop source-routed packets), an + * attacker could successfully IP spoof us...and even return the anti-spoof + * ping, because the options would cause the packet to be routed back to + * the spoofer's machine. When we disable the IP options, we delete the + * source route, and the normal routing takes over. + */ + os_disable_options(fd); + + if (listener_server(listener)) + { + new_client = make_client(0, STAT_UNKNOWN_SERVER); + } + else + { + /* + * Add this local client to the IPcheck registry. + * + * If they're throttled, murder them, but tell them why first. + */ + if (!IPcheck_local_connect(&addr.addr, &next_target)) + { + ++ServerStats->is_ref; + write(fd, throttle_message, strlen(throttle_message)); + close(fd); + return; + } + new_client = make_client(0, STAT_UNKNOWN_USER); + SetIPChecked(new_client); + } + + /* + * Copy ascii address to 'sockhost' just in case. Then we have something + * valid to put into error messages... + */ + ircd_ntoa_r(cli_sock_ip(new_client), &addr.addr); + strcpy(cli_sockhost(new_client), cli_sock_ip(new_client)); + memcpy(&cli_ip(new_client), &addr.addr, sizeof(cli_ip(new_client))); + + if (next_target) + cli_nexttarget(new_client) = next_target; + + cli_fd(new_client) = fd; + if (!socket_add(&(cli_socket(new_client)), client_sock_callback, + (void*) cli_connect(new_client), SS_CONNECTED, 0, fd)) { + ++ServerStats->is_ref; + write(fd, register_message, strlen(register_message)); + close(fd); + cli_fd(new_client) = -1; + return; + } + cli_freeflag(new_client) |= FREEFLAG_SOCKET; + cli_listener(new_client) = listener; + ++listener->ref_count; + + Count_newunknown(UserStats); + /* if we've made it this far we can put the client on the auth query pile */ + start_auth(new_client); +} + +/** Determines whether to tell the events engine we're interested in + * writable events. + * @param cptr Client for which to decide this. + */ +void update_write(struct Client* cptr) +{ + /* If there are messages that need to be sent along, or if the client + * is in the middle of a /list, then we need to tell the engine that + * we're interested in writable events--otherwise, we need to drop + * that interest. + */ + socket_events(&(cli_socket(cptr)), + ((MsgQLength(&cli_sendQ(cptr)) || cli_listing(cptr)) ? + SOCK_ACTION_ADD : SOCK_ACTION_DEL) | SOCK_EVENT_WRITABLE); +} + +/** Read a 'packet' of data from a connection and process it. Read in + * 8k chunks to give a better performance rating (for server + * connections). Do some tricky stuff for client connections to make + * sure they don't do any flooding >:-) -avalon + * @param cptr Client from which to read data. + * @param socket_ready If non-zero, more data can be read from the client's socket. + * @return Positive number on success, zero on connection-fatal failure, negative + * if user is killed. + */ +static int read_packet(struct Client *cptr, int socket_ready) +{ + unsigned int dolen = 0; + unsigned int length = 0; + + if (socket_ready && + !(IsUser(cptr) && + DBufLength(&(cli_recvQ(cptr))) > feature_int(FEAT_CLIENT_FLOOD))) { + switch (os_recv_nonb(cli_fd(cptr), readbuf, sizeof(readbuf), &length)) { + case IO_SUCCESS: + if (length) + { + cli_lasttime(cptr) = CurrentTime; + ClearPingSent(cptr); + ClrFlag(cptr, FLAG_NONL); + if (cli_lasttime(cptr) > cli_since(cptr)) + cli_since(cptr) = cli_lasttime(cptr); + } + break; + case IO_BLOCKED: + break; + case IO_FAILURE: + cli_error(cptr) = errno; + /* SetFlag(cptr, FLAG_DEADSOCKET); */ + return 0; + } + } + + /* + * For server connections, we process as many as we can without + * worrying about the time of day or anything :) + */ + if (length > 0 && IsServer(cptr)) + return server_dopacket(cptr, readbuf, length); + else if (length > 0 && (IsHandshake(cptr) || IsConnecting(cptr))) + return connect_dopacket(cptr, readbuf, length); + else + { + /* + * Before we even think of parsing what we just read, stick + * it on the end of the receive queue and do it when its + * turn comes around. + */ + if (length > 0 && dbuf_put(&(cli_recvQ(cptr)), readbuf, length) == 0) + return exit_client(cptr, cptr, &me, "dbuf_put fail"); + + if (DBufLength(&(cli_recvQ(cptr))) > feature_int(FEAT_CLIENT_FLOOD)) + return exit_client(cptr, cptr, &me, "Excess Flood"); + + while (DBufLength(&(cli_recvQ(cptr))) && !NoNewLine(cptr) && + (IsTrusted(cptr) || cli_since(cptr) - CurrentTime < 10)) + { + dolen = dbuf_getmsg(&(cli_recvQ(cptr)), cli_buffer(cptr), BUFSIZE); + /* + * Devious looking...whats it do ? well..if a client + * sends a *long* message without any CR or LF, then + * dbuf_getmsg fails and we pull it out using this + * loop which just gets the next 512 bytes and then + * deletes the rest of the buffer contents. + * -avalon + */ + if (dolen == 0) + { + if (DBufLength(&(cli_recvQ(cptr))) < 510) + SetFlag(cptr, FLAG_NONL); + else + { + /* More than 512 bytes in the line - drop the input and yell + * at the client. + */ + DBufClear(&(cli_recvQ(cptr))); + send_reply(cptr, ERR_INPUTTOOLONG); + } + } + else if (client_dopacket(cptr, dolen) == CPTR_KILLED) + return CPTR_KILLED; + /* + * If it has become registered as a Server + * then skip the per-message parsing below. + */ + if (IsHandshake(cptr) || IsServer(cptr)) + { + while (-1) + { + dolen = dbuf_get(&(cli_recvQ(cptr)), readbuf, sizeof(readbuf)); + if (dolen <= 0) + return 1; + else if (dolen == 0) + { + if (DBufLength(&(cli_recvQ(cptr))) < 510) + SetFlag(cptr, FLAG_NONL); + else + DBufClear(&(cli_recvQ(cptr))); + } + else if ((IsServer(cptr) && + server_dopacket(cptr, readbuf, dolen) == CPTR_KILLED) || + (!IsServer(cptr) && + connect_dopacket(cptr, readbuf, dolen) == CPTR_KILLED)) + return CPTR_KILLED; + } + } + } + + /* If there's still data to process, wait 2 seconds first */ + if (DBufLength(&(cli_recvQ(cptr))) && !NoNewLine(cptr) && + !t_onqueue(&(cli_proc(cptr)))) + { + Debug((DEBUG_LIST, "Adding client process timer for %C", cptr)); + cli_freeflag(cptr) |= FREEFLAG_TIMER; + timer_add(&(cli_proc(cptr)), client_timer_callback, cli_connect(cptr), + TT_RELATIVE, 2); + } + } + return 1; +} + +/** Start a connection to another server. + * @param aconf Connect block data for target server. + * @param by Client who requested the connection (if any). + * @return Non-zero on success; zero on failure. + */ +int connect_server(struct ConfItem* aconf, struct Client* by) +{ + struct Client* cptr = 0; + assert(0 != aconf); + + if (aconf->dns_pending) { + sendto_opmask_butone(0, SNO_OLDSNO, "Server %s connect DNS pending", + aconf->name); + return 0; + } + Debug((DEBUG_NOTICE, "Connect to %s[@%s]", aconf->name, + ircd_ntoa(&aconf->address.addr))); + + if ((cptr = FindClient(aconf->name))) { + if (IsServer(cptr) || IsMe(cptr)) { + sendto_opmask_butone(0, SNO_OLDSNO, "Server %s already present from %s", + aconf->name, cli_name(cli_from(cptr))); + if (by && IsUser(by) && !MyUser(by)) { + sendcmdto_one(&me, CMD_NOTICE, by, "%C :Server %s already present " + "from %s", by, aconf->name, cli_name(cli_from(cptr))); + } + return 0; + } + else if (IsHandshake(cptr) || IsConnecting(cptr)) { + if (by && IsUser(by)) { + sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connection to %s already in " + "progress", by, cli_name(cptr)); + } + return 0; + } + } + /* + * If we don't know the IP# for this host and it is a hostname and + * not a ip# string, then try and find the appropriate host record. + */ + if (!irc_in_addr_valid(&aconf->address.addr) + && !ircd_aton(&aconf->address.addr, aconf->host)) { + char buf[HOSTLEN + 1]; + + host_from_uh(buf, aconf->host, HOSTLEN); + gethost_byname(buf, connect_dns_callback, aconf); + aconf->dns_pending = 1; + return 0; + } + cptr = make_client(NULL, STAT_UNKNOWN_SERVER); + + /* + * Copy these in so we have something for error detection. + */ + ircd_strncpy(cli_name(cptr), aconf->name, HOSTLEN); + ircd_strncpy(cli_sockhost(cptr), aconf->host, HOSTLEN); + + /* + * Attach config entries to client here rather than in + * completed_connection. This to avoid null pointer references + */ + attach_confs_byhost(cptr, aconf->host, CONF_SERVER); + + if (!find_conf_byhost(cli_confs(cptr), aconf->host, CONF_SERVER)) { + sendto_opmask_butone(0, SNO_OLDSNO, "Host %s is not enabled for " + "connecting: no Connect block", aconf->name); + if (by && IsUser(by) && !MyUser(by)) { + sendcmdto_one(&me, CMD_NOTICE, by, "%C :Connect to host %s failed: no " + "Connect block", by, aconf->name); + } + det_confs_butmask(cptr, 0); + free_client(cptr); + return 0; + } + /* + * attempt to connect to the server in the conf line + */ + if (!connect_inet(aconf, cptr)) { + if (by && IsUser(by) && !MyUser(by)) { + sendcmdto_one(&me, CMD_NOTICE, by, "%C :Couldn't connect to %s", by, + cli_name(cptr)); + } + det_confs_butmask(cptr, 0); + free_client(cptr); + return 0; + } + /* + * NOTE: if we're here we have a valid C:Line and the client should + * have started the connection and stored the remote address/port and + * ip address name in itself + * + * The socket has been connected or connect is in progress. + */ + make_server(cptr); + if (by && IsUser(by)) { + ircd_snprintf(0, cli_serv(cptr)->by, sizeof(cli_serv(cptr)->by), "%s%s", + NumNick(by)); + assert(0 == cli_serv(cptr)->user); + cli_serv(cptr)->user = cli_user(by); + cli_user(by)->refcnt++; + } + else { + *(cli_serv(cptr))->by = '\0'; + /* strcpy(cptr->serv->by, "Auto"); */ + } + cli_serv(cptr)->up = &me; + SetConnecting(cptr); + + if (cli_fd(cptr) > HighestFd) + HighestFd = cli_fd(cptr); + + LocalClientArray[cli_fd(cptr)] = cptr; + + Count_newunknown(UserStats); + /* Actually we lie, the connect hasn't succeeded yet, but we have a valid + * cptr, so we register it now. + * Maybe these two calls should be merged. + */ + add_client_to_list(cptr); + hAddClient(cptr); +/* nextping = CurrentTime; */ + + return (s_state(&cli_socket(cptr)) == SS_CONNECTED) ? + completed_connection(cptr) : 1; +} + +/** Find the real hostname for the host running the server (or one which + * matches the server's name) and its primary IP#. Hostname is stored + * in the client structure passed as a pointer. + */ +void init_server_identity(void) +{ + const struct LocalConf* conf = conf_get_local(); + assert(0 != conf); + + ircd_strncpy(cli_name(&me), conf->name, HOSTLEN); + SetYXXServerName(&me, conf->numeric); +} + +/** Process events on a client socket. + * @param ev Socket event structure that has a struct Connection as + * its associated data. + */ +static void client_sock_callback(struct Event* ev) +{ + struct Client* cptr; + struct Connection* con; + char *fmt = "%s"; + char *fallback = 0; + + assert(0 != ev_socket(ev)); + assert(0 != s_data(ev_socket(ev))); + + con = (struct Connection*) s_data(ev_socket(ev)); + + assert(0 != con_client(con) || ev_type(ev) == ET_DESTROY); + + cptr = con_client(con); + + assert(0 == cptr || con == cli_connect(cptr)); + + switch (ev_type(ev)) { + case ET_DESTROY: + con_freeflag(con) &= ~FREEFLAG_SOCKET; + + if (!con_freeflag(con) && !cptr) + free_connection(con); + break; + + case ET_CONNECT: /* socket connection completed */ + if (!completed_connection(cptr) || IsDead(cptr)) + fallback = cli_info(cptr); + break; + + case ET_ERROR: /* an error occurred */ + fallback = cli_info(cptr); + cli_error(cptr) = ev_data(ev); + /* If the OS told us we have a bad file descriptor, we should + * record that for future reference. + */ + if (cli_error(cptr) == EBADF) + cli_fd(cptr) = -1; + if (s_state(&(con_socket(con))) == SS_CONNECTING) { + completed_connection(cptr); + /* for some reason, the os_get_sockerr() in completed_connect() + * can return 0 even when ev_data(ev) indicates a real error, so + * re-assign the client error here. + */ + cli_error(cptr) = ev_data(ev); + break; + } + /*FALLTHROUGH*/ + case ET_EOF: /* end of file on socket */ + Debug((DEBUG_ERROR, "READ ERROR: fd = %d %d", cli_fd(cptr), + cli_error(cptr))); + SetFlag(cptr, FLAG_DEADSOCKET); + if ((IsServer(cptr) || IsHandshake(cptr)) && cli_error(cptr) == 0) { + exit_client_msg(cptr, cptr, &me, "Server %s closed the connection (%s)", + cli_name(cptr), cli_serv(cptr)->last_error_msg); + return; + } else { + fmt = "Read error: %s"; + fallback = "EOF from client"; + } + break; + + case ET_WRITE: /* socket is writable */ + ClrFlag(cptr, FLAG_BLOCKED); + if (cli_listing(cptr) && MsgQLength(&(cli_sendQ(cptr))) < 2048) + list_next_channels(cptr); + Debug((DEBUG_SEND, "Sending queued data to %C", cptr)); + send_queued(cptr); + break; + + case ET_READ: /* socket is readable */ + if (!IsDead(cptr)) { + Debug((DEBUG_DEBUG, "Reading data from %C", cptr)); + if (read_packet(cptr, 1) == 0) /* error while reading packet */ + fallback = "EOF from client"; + } + break; + + default: + assert(0 && "Unrecognized socket event in client_sock_callback()"); + break; + } + + assert(0 == cptr || 0 == cli_connect(cptr) || con == cli_connect(cptr)); + + if (fallback) { + const char* msg = (cli_error(cptr)) ? strerror(cli_error(cptr)) : fallback; + if (!msg) + msg = "Unknown error"; + exit_client_msg(cptr, cptr, &me, fmt, msg); + } +} + +/** Process a timer on client socket. + * @param ev Timer event that has a struct Connection as its + * associated data. + */ +static void client_timer_callback(struct Event* ev) +{ + struct Client* cptr; + struct Connection* con; + + assert(0 != ev_timer(ev)); + assert(0 != t_data(ev_timer(ev))); + assert(ET_DESTROY == ev_type(ev) || ET_EXPIRE == ev_type(ev)); + + con = (struct Connection*) t_data(ev_timer(ev)); + + assert(0 != con_client(con) || ev_type(ev) == ET_DESTROY); + + cptr = con_client(con); + + assert(0 == cptr || con == cli_connect(cptr)); + + if (ev_type(ev)== ET_DESTROY) { + con_freeflag(con) &= ~FREEFLAG_TIMER; /* timer has expired... */ + + if (!con_freeflag(con) && !cptr) + free_connection(con); /* client is being destroyed */ + } else { + Debug((DEBUG_LIST, "Client process timer for %C expired; processing", + cptr)); + read_packet(cptr, 0); /* read_packet will re-add timer if needed */ + } + + assert(0 == cptr || 0 == cli_connect(cptr) || con == cli_connect(cptr)); +}