X-Git-Url: http://git.pk910.de/?p=ircu2.10.12-pk.git;a=blobdiff_plain;f=ircd%2Fm_kill.c;fp=ircd%2Fm_kill.c;h=b038bc884d496e770eec2c25badfadc3e967a2ea;hp=0000000000000000000000000000000000000000;hb=0400a5a6479398d82526785c18c0df8bc8b92dce;hpb=d17e10da972ce5776c60b4c317267c6abe0e1ead diff --git a/ircd/m_kill.c b/ircd/m_kill.c new file mode 100644 index 0000000..b038bc8 --- /dev/null +++ b/ircd/m_kill.c @@ -0,0 +1,291 @@ +/* + * IRC - Internet Relay Chat, ircd/m_kill.c + * Copyright (C) 1990 Jarkko Oikarinen and + * University of Oulu, Computing Center + * + * See file AUTHORS in IRC package for additional names of + * the programmers. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 1, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id$ + */ + +/* + * m_functions execute protocol messages on this server: + * + * cptr is always NON-NULL, pointing to a *LOCAL* client + * structure (with an open socket connected!). This + * identifies the physical socket where the message + * originated (or which caused the m_function to be + * executed--some m_functions may call others...). + * + * sptr is the source of the message, defined by the + * prefix part of the message if present. If not + * or prefix not found, then sptr==cptr. + * + * (!IsServer(cptr)) => (cptr == sptr), because + * prefixes are taken *only* from servers... + * + * (IsServer(cptr)) + * (sptr == cptr) => the message didn't + * have the prefix. + * + * (sptr != cptr && IsServer(sptr) means + * the prefix specified servername. (?) + * + * (sptr != cptr && !IsServer(sptr) means + * that message originated from a remote + * user (not local). + * + * combining + * + * (!IsServer(sptr)) means that, sptr can safely + * taken as defining the target structure of the + * message in this server. + * + * *Always* true (if 'parse' and others are working correct): + * + * 1) sptr->from == cptr (note: cptr->from == cptr) + * + * 2) MyConnect(sptr) <=> sptr == cptr (e.g. sptr + * *cannot* be a local connection, unless it's + * actually cptr!). [MyConnect(x) should probably + * be defined as (x == x->from) --msa ] + * + * parc number of variable parameter strings (if zero, + * parv is allowed to be NULL) + * + * parv a NULL terminated list of parameter pointers, + * + * parv[0], sender (prefix string), if not present + * this points to an empty string. + * parv[1]...parv[parc-1] + * pointers to additional parameters + * parv[parc] == NULL, *always* + * + * note: it is guaranteed that parv[0]..parv[parc-1] are all + * non-NULL pointers. + */ +#include "config.h" + +#include "client.h" +#include "hash.h" +#include "ircd.h" +#include "ircd_features.h" +#include "ircd_log.h" +#include "ircd_reply.h" +#include "ircd_snprintf.h" +#include "ircd_string.h" +#include "msg.h" +#include "numeric.h" +#include "numnicks.h" +#include "s_misc.h" +#include "send.h" +#include "whowas.h" + +/* #include -- Now using assert in ircd_log.h */ +#include + +/* + * do_kill - Performs the generic work involved in killing a client + * + */ +static int do_kill(struct Client* cptr, struct Client* sptr, + struct Client* victim, char* inpath, char* path, char* msg) +{ + assert(0 != cptr); + assert(0 != sptr); + assert(!IsServer(victim)); + + /* + * Notify all *local* opers about the KILL (this includes the one + * originating the kill, if from this server--the special numeric + * reply message is not generated anymore). + * + * Note: "victim->name" is used instead of "user" because we may + * have changed the target because of the nickname change. + */ + sendto_opmask_butone(0, IsServer(sptr) ? SNO_SERVKILL : SNO_OPERKILL, + "Received KILL message for %s from %s Path: %s!%s %s", + get_client_name(victim, SHOW_IP), cli_name(sptr), + inpath, path, msg); + log_write_kill(victim, sptr, inpath, path, msg); + + /* + * And pass on the message to other servers. Note, that if KILL + * was changed, the message has to be sent to all links, also + * back. + * Client suicide kills are NOT passed on --SRB + */ + if (IsServer(cptr) || !MyConnect(victim)) { + sendcmdto_serv_butone(sptr, CMD_KILL, cptr, "%C :%s!%s %s", victim, + inpath, path, msg); + + /* + * Set FLAG_KILLED. This prevents exit_one_client from sending + * the unnecessary QUIT for this. (This flag should never be + * set in any other place) + */ + SetFlag(victim, FLAG_KILLED); + } + + /* + * Tell the victim she/he has been zapped, but *only* if + * the victim is on current server--no sense in sending the + * notification chasing the above kill, it won't get far + * anyway (as this user don't exist there any more either) + * In accordance with the new hiding rules, the victim + * always sees the kill as coming from me. + */ + if (MyConnect(victim)) + sendcmdto_one(feature_bool(FEAT_HIS_KILLWHO) ? &his : sptr, CMD_KILL, + victim, "%C :%s %s", victim, feature_bool(FEAT_HIS_KILLWHO) + ? feature_str(FEAT_HIS_SERVERNAME) : cli_name(sptr), msg); + return exit_client_msg(cptr, victim, feature_bool(FEAT_HIS_KILLWHO) + ? &me : sptr, "Killed (%s %s)", + feature_bool(FEAT_HIS_KILLWHO) ? + feature_str(FEAT_HIS_SERVERNAME) : cli_name(sptr), + msg); +} + +/* + * ms_kill - server message handler + * + * NOTE: IsServer(cptr) == true; + * + * parv[0] = sender prefix + * parv[1] = kill victim + * parv[parc-1] = kill path + */ +int ms_kill(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) +{ + struct Client* victim; + char* path; + char* msg; + + assert(0 != cptr); + assert(0 != sptr); + assert(IsServer(cptr)); + + /* + * XXX - a server sending less than 3 params could really desync + * things + */ + if (parc < 3) { + protocol_violation(sptr,"Too few arguments for KILL"); + return need_more_params(sptr, "KILL"); + } + + path = parv[parc - 1]; /* Either defined or NULL (parc >= 3) */ + + if (!(msg = strchr(path, ' '))) /* Extract out the message */ + msg = "(No reason supplied)"; + else + *(msg++) = '\0'; /* Remove first character (space) and terminate path */ + + if (!(victim = findNUser(parv[1]))) { + if (IsUser(sptr)) + sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :KILL target disconnected " + "before I got him :(", sptr); + return 0; + } + + /* + * We *can* have crossed a NICK with this numeric... --Run + * + * Note the following situation: + * KILL SAA --> X + * <-- S NICK ... SAA | <-- SAA QUIT <-- S NICK ... SAA <-- SQUIT S + * Where the KILL reaches point X before the QUIT does. + * This would then *still* cause an orphan because the KILL doesn't reach S + * (because of the SQUIT), the QUIT is ignored (because of the KILL) + * and the second NICK ... SAA causes an orphan on the server at the + * right (which then isn't removed when the SQUIT arrives). + * Therefore we still need to detect numeric nick collisions too. + * + * Bounce the kill back to the originator, if the client can't be found + * by the next hop (short lag) the bounce won't propagate further. + */ + if (MyConnect(victim)) { + sendcmdto_one(&me, CMD_KILL, cptr, "%C :%s (Ghost 5 Numeric Collided)", + victim, path); + } + return do_kill(cptr, sptr, victim, cli_name(cptr), path, msg); +} + +/* + * mo_kill - oper message handler + * + * NOTE: IsPrivileged(sptr), IsAnOper(sptr) == true + * IsServer(cptr), IsServer(sptr) == false + * + * parv[0] = sender prefix + * parv[1] = kill victim + * parv[parc-1] = kill path + */ +int mo_kill(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) +{ + struct Client* victim; + char* user; + char msg[TOPICLEN + 3]; /* (, ), and \0 */ + + assert(0 != cptr); + assert(0 != sptr); + /* + * oper connection to this server, cptr is always sptr + */ + assert(cptr == sptr); + assert(IsAnOper(sptr)); + + if (parc < 3 || EmptyString(parv[parc - 1])) + return need_more_params(sptr, "KILL"); + + user = parv[1]; + ircd_snprintf(0, msg, sizeof(msg), "(%.*s)", TOPICLEN, parv[parc - 1]); + + if (!(victim = FindClient(user))) { + /* + * If the user has recently changed nick, we automatically + * rewrite the KILL for this new nickname--this keeps + * servers in synch when nick change and kill collide + */ + if (!(victim = get_history(user, (long)15))) + return send_reply(sptr, ERR_NOSUCHNICK, user); + + sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :Changed KILL %s into %s", sptr, + user, cli_name(victim)); + } + if (!HasPriv(sptr, MyConnect(victim) ? PRIV_LOCAL_KILL : PRIV_KILL)) + return send_reply(sptr, ERR_NOPRIVILEGES); + + if (IsServer(victim) || IsMe(victim)) { + return send_reply(sptr, ERR_CANTKILLSERVER); + } + /* + * if the user is +k, prevent a kill from local user + */ + if (IsChannelService(victim)) + return send_reply(sptr, ERR_ISCHANSERVICE, "KILL", cli_name(victim)); + + + if (!MyConnect(victim) && !HasPriv(sptr, PRIV_KILL)) { + sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :Nick %s isn't on your server", + sptr, cli_name(victim)); + return 0; + } + return do_kill(cptr, sptr, victim, cli_user(sptr)->host, cli_name(sptr), + msg); +}